Warren Feld Jewelry
Update, 11-17-20
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How-To advice and instructions; special insights for making jewelry
Posted by learntobead on November 18, 2020
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Posted in architecture, Art or Craft?, art theory, bead weaving, beads, beadwork, color, creativity, design management, design theory, design thinking, jewelry design, jewelry making, Learn To Bead, professional development, Stitch 'n Bitch, Workshops, Classes, Exhibits | Leave a Comment »
Posted by learntobead on May 22, 2020
(Begin Top Left) Bead Stringing, Bead Weaving, Wire Working, Metalsmithing
Abstract: Jewelry Making Techniques bring materials together within a composition. Techniques construct the interrelationship among parts so that they preserve a shape, yet still allow the piece of jewelry to move with the person as the jewelry is worn. And Techniques manipulate the essence of the whole of the piece so as to convey the artist’s intent and match it to the desires of wearer, viewer, buyer, seller, exhibitor, collector, student and teacher. Technique is more than mechanics. It is a philosophy. Thoughts transformed into choices. Part of this philosophy is understanding the role of technique to interrelate Space and Mass. Space and Mass are the raw materials of jewelry forms. Technique reduces the contrast between them in a controlled way and with significance for designer and client. Techniques have special relationships to light, texture and ornamentation. Technology enables us to expand our technical prowess with new materials, processes, styles and forms
TECHNIQUES AND TECHNOLOGIES:
Knowing What To Do
Technique is Knowledge, Value, Creation
Jewelry Making Techniques are more than mechanics.
Techniques are ways to implement ideas. To transform thoughts and feelings into choices.
Techniques are knowledge, value and creation.
Jewelry Making Techniques bring materials together within a composition. Techniques construct the interrelationship among parts so that they preserve a shape, yet still allow the piece of jewelry to move with the person as the jewelry is worn. And Techniques manipulate the essence of the whole of the piece so as to convey the artist’s intent and match it to the desires of wearer, viewer, buyer, seller, exhibitor, collector, student and teacher.
There are many different kinds of jewelry making techniques, as well as strategies and variations for implementing them. In fact, the jewelry designer has no proscriptions, no prescriptions, no expectations, no limits on how she or he decides to compose, construct and manipulate materials and structures and supports. It can be a technique that is learned. It can be one approximated. It can be totally new, emergent and spontaneous. It can be socially acceptable or not. The designer can pull, tug, press, cut, carve, sculpt, emboss, embellish, embroider, sew, knit, weave, coil, bend, fold, twist, heat, cool, assemble, combine, dissolve, destruct, cast, wrap, solder, glue, wind, blow, or hammer.
In reality, it is impossible to discuss meaningfully the technique apart from the ideas, abilities and experiences of each jewelry designer, particularly in reference to knowing when a piece should be considered finished and successful. There will be some variations in how any designer applies a technique. This is called skill. One might pull harder or hammer harder than another. One might allow some more ease or looseness than another. One might use easy solder where another might choose hard solder. One might prefer a thinner thickness or gauge of stringing material, and another a thicker one. One might leverage the structural properties of one material, while another might choose other materials with different properties towards the same end. One might apply the technique, following Step XYZ before Step ABC, and another, apply the technique in reverse, altering the steps to be XYA and ABZ.
But our primary focus here is on technique apart from skill. This lets us see why some designers are masterful at technique, while others are not.
While there are a lot of different methods and applications designers can choose from, all too often, however, when selecting techniques, jewelry designers fail themselves (and their clients). They disappoint. They do not understand how to select techniques. They do not fully understand the basic mechanics. They do not fully understand the expressive powers of techniques.
Because of this, they are unaware of the responsibilities, as artist and designer, which come with them. In turn, they make inadequate choices. They might choose the simple, the handy, the already learned. They might choose what they see other designers using. They might choose what they see in magazines and books and videos which get spelled out in Step1-Step2-Step3 fashion.
But often they are naïve in their choices. They lack an understanding of technique and its philosophy. They do not understand that there are lot of things more to any technique beyond its simple mechanics. Techniques are not step-by-step. They are a collection of knowledge, skill, understanding, choices, decisions, tradeoffs, intents with implication and consequence. Techniques anticipate shared understandings between artist and audience about finish and success.
Moreover, jewelry designers often do not recognize that each and every technique can and should be varied, experimented and played with. They do not understand that techniques do not work or accommodate every situation. That is, jewelry designing is not a “Have-Technique-Will-Travel” type of professional endeavor. Techniques need to be selected and adapted to the problems or contexts at hand.
They do not understand that there is more to techniques than securing an arrangement of elements. They do not understand that techniques must find some balance or tradeoffs between maintaining shape(s) and managing support(s), that is movement, drape and flow.
They do not understand how their choice of technique, and the decisions they make about how to apply it, influence the response of others to jewelry materials and forms they create. Technique, compounded by skill, can be very determinative of outcome.
SPACE AND MASS AND A PHILOSOPHY OF TECHNIQUE
Space and Mass are the raw materials of jewelry form. Space is void. Mass is something. Some jewelry depends more on the expression of Space; others more on the expression of Mass. Whatever the designer’s goals and intents, Technique permits a reduction of the contrast between space and mass. Towards this end, Technique communicates the significance of a mass within a space by controlling it. Publicly demonstrating this control communicates intent, meaning and expressiveness.
The jewelry artist begins by confronting a void. There is space, but there is nothing in it. Space.
Into this space or void, the artist introduces mass. This may begin with a point or a line or a plane or a specific shape or color or texture or pattern. More mass is added. Mass.
The designer sets boundaries, places and distributes things, brings things together, determines the scale, signifies directions and dimensions. The designer begins to co-relate the mass to the space around, within, or through it. Mass on Space.
The designer regulates the relationship and relative importance of the surface of the mass to the entirety of the mass itself. Sometimes the mass (or its surface) is expected to be static. Sometimes it is expected to move. Occasionally ornamentation is added. In the context of jewelry, some of this mass should be able to hold a shape; other of this mass should be able to move, drape and flow when worn. Mass on Mass.
Technique makes something out of nothingness. It is designed. It is constructed. The act of implementing a technique – that is, revealing a pattern of choice behaviors — is communicative. It has intent. Mass, Space, Intent.
Eventually, the designer applies Technique to this mass, and in so doing, creates composition. Things are assembled. They are pulled together. The mass suddenly has order. It has organization. It is communicative. It interacts with the desires others place on it. It evokes an emotional response. It references a context or situation in which it is to be worn. Mass, Space, Intent, Content.
Thus, things placed within the space are pulled together, juxtaposed, connected, inter-related in some way. We call this composition. Composition might mean how the jewelry designer
– Treats the surface
– Emphasizes dimension
– Joins units
– Impresses into things, onto things or through things
– Pulls or Stretches or Twists things
– Covers, embellishes, frames or exposes things
– Asserts or changes the scale
– Determines sizes, shapes and volumes
– Arranges, Places, Distributes things
– Relates positive to negative space
– Creates a rhythm, form or theme
– Expects things to move or be static
– Anticipates who might wear it, how it might be worn, and where it might be worn
A piece of jewelry becomes a wholly finite environment within what otherwise would have been nothingness. But filling this space with form is not enough. It is not the end of the designer’s role and responsibility.
With order, organization and communication come significance, meaning, implication, connectedness and consequence for everyone around it. Expression occurs. An explanation or story emerges.
The designer must give this mass-in-space a quality other than emptiness. It must have content, meaning, purpose. The designer must allow this mass-in-space to be enjoyed. Again, expressed. Much of this comes down to materials and techniques.
That means the designer must impose upon this space some personal Philosophy of Technique—hopefully employing artistic and design knowledge, skill and understanding. This philosophy is how this designer thinks-like-a-designer. It becomes a key part of the designer’s fluency, adaptability, and originality as a professional. It is how the designer touches things and brings things together. This is a philosophy of selection, implementation and management of mass-in-space which
– Balances, equalizes, meditates
– Restricts
– Releases
– Senses and newly senses
– Becomes a standpoint, a flashpoint, or a jumping off point
– Sees new possibilities, forecasts, anticipates or expects
– Creates and re-creates feelings
– Plays with tolerances, stresses and strains
– Makes things parsimonious where enough is enough
– Results in things which are finished, successful and resonant
The mass has form and arrangement within space. It begins to convey sensation and feelings and content and meaning. But the designer still has not completed the job. Jewelry cannot be fully experienced in anticipation. It must be worn. It must be inhabited. It must communicate, interact, connect. Any philosophy of technique must account for all of this. Mass, Space, Intent, Content, Dialectic.
The elemental parts and their pleasing arrangement into a whole must allow it to be enjoyed by others. Be influenced by it. Persuaded. A desire to touch it. See it. Wear it. Buy it. Display it. Show it to others. Others, on some level, must accept the designer’s Philosophy of Technique, that is, the designer’s definition with intent for manipulating mass within space, in order to
– Recognize how to look at it and react to it
– Understand how to wear it
– Be inspired as the artist was inspired
– Feel the balance, harmony, variety, cacophony, continuity, interdependence among spaces and masses
– Anticipate the effects of movement, drape and flow
– Get a sense of psycho-socio-cultural release
– Get a sense of psycho-socio-cultural restriction
– Know when the piece is finished and successful
– Judge the piece in terms of value and worth
– Assess the risk within some context of wearing or purchasing it
– Assess the risk within some context of sharing it with others
Designers over time gain fluency in their philosophies of several techniques. Such fluency is recognized and comes to the fore when Techniques serve the desires, understandings and values of both designer and client. Techniques and the philosophies (ways of thinking) which underly them must fully communicate the particular intent, concepts and experiences expressed by the jewelry designer. They must anticipate, as well, the particular shared understandings others have about whether the piece will be judged finished and successful.
Designer and client have a special relationship which comes to light within the composed, constructed and manipulated piece of jewelry as it is introduced and expressed publicly.
Through Technique. Through Skill. And a Philosophy.
TECHNIQUES INVOLVE RELATIONSHIPS
Techniques, and the relative skill in applying them, are used to resolve the relational tensions underlying the craftmanship, artistry and design of any piece of jewelry. How these relationships are implemented and managed affect how the finished jewelry will be perceived sensorially, sensually, and symbolically. These will affect how the wearer/viewer recognizes the artist’s intent. These will affect how the wearer/viewer sees their desires reflected within the piece, thus the value and worth of the piece to them.
In design terms, this is called Expression. Expression in design is the communication of quality and meaning. The designer expresses quality and meaning through the selection, implementation and application of technique. We sometimes refer to this as skill. A technique will have a function. It will have a set of mechanics and processes. It will have purpose. There will be variations in how the mechanics and processes will be put into effect. Sometimes it will require a stiffening up; othertimes a loosening up. A pressing or pulling harder or softer. A curving or straightening. A transformation from 2 dimensions to 3 dimensions. Repositioning. Altering texture.
The technique, its function and application will further get interpreted and transformed, that is, expressed, into wearable art. Similar to how sounds are made into music. And how words are made into literature. There is an underlying vocabulary and grammar to jewelry design, from decoding to comprehension to fluency.
Some aspects of expression are universal, but perhaps most are very subjective, reflective of the interpretations and intents (philosophies) of the artist, the wearer/viewer, and the general culture. Because of this, each and every expression of design through technique will have to resolve some underlying tensions. Of special concern are these tensions and relationships:
Jewelry Design all too often is viewed apart from the human body, as if we were creating sculptures, rather than wearable art. Yet its successful creation and implementation is not independent of the body, but moreso dependent upon it. It must feel good, move with the body, minimize the stresses and strains on the components and materials. And look good at the same time.
This sets up a tension in the relationship between the Aesthetic and the Architectural. The problems of jewelry design extend beyond the organizing of space and mass(es) within it. The designer must plan for and create a harmonious and expressive relationship between object and body and between object and person as the object is worn. This often means compromising. Trading off some of the aesthetics for more functionality.
Before you choose and implement any technique…
STOP
ASK YOURSELF:
What about this technique and the steps involved in implementing this technique will help my piece maintain its shape (structure)?
Before you choose and implement any technique…
STOP
ASK YOURSELF:
What about this technique and the steps involved in implementing this technique will help my piece move, drape and low (support)?
The question becomes how the various parts or segments of the jewelry should relate to one another. We might have strap, a yoke, a centerpiece or focal point, a bail, and a clasp assembly. The tension here becomes whether the jewelry as a whole should be judged critically as an expression of art and design, or only the centerpiece or focal point should be so judged.
With the latter, the non-center/focus parts of the jewelry are seen merely as supplemental. This is similar to how a frame functions for painting or a pedestal for a sculpture.
With the former, each segment or component part cannot exist or be expressive apart from any other. The piece must be judged as a whole. The whole must be more resonant or evocative than the sum of its parts.
Here we begin to question what exactly technique is. Is it only that set of mechanics and processes applied to only a section of the whole piece of jewelry? Or is it how the designer makes choices about construction and manipulation from getting from one end of the piece of jewelry to the other?
Light and shadow are both critical design elements to be manipulated as a part of the jewelry designer’s active decision making process. Yet, light and shadow affect the experience of any piece of jewelry in ways which are outside that designer’s scope and control, as well.
Light and shadow are necessary for the expression of the artist’s intent and inspiration in jewelry. Because light and shadow move, change character, and come and go with their source, light and shadow have the power to give that mass of component parts a living quality. This effect is compounded (or foiled) as the wearer moves, changes position, travels from room to room or inside to outside.
The designer cannot control all this, but should be able to predict a lot of this behavior, and make appropriate design choices accordingly.
The designer can channel light through the selection of materials and their reflective, absorptive and refractive properties. The designer can play with color, pattern and texture. The designer can be strategic about the placement of positive and negative spaces. The designer can arrange or embellish surfaces in anticipation of all this. The designer can diffuse light or transform or distort colors. The designer can add movement or dimensionality to enliven their forms. The designer can even use light or shadow to hide things which might negatively affect the overall aesthetic.
The points, lines, planes and shapes incorporated into any piece of jewelry become receptacles of light and shadow which can change in character or form as time progresses, people move and contexts change. An important part in the success of jewelry designs is played by the quality and intensity of light (and shadow) within context.
Jewelry is experienced both tactilely and visually.
Sometimes these complement each other; othertimes, they compete or conflict. Texture plays a major role here. On the one hand, it expresses something about the quality of the materials used. On the other, it gives a particular quality to light and shadow, and their interplay with the piece as worn.
Designers often select materials partly based on their tactile textures. They might also alter these textures to expand on the variety of expressive qualities that might be offered. The stone might be used as is. It might be smoothed and polished. It might be roughed up, carved or chiseled. The material might end up expressing something about the natural state or about refinement and sophistication.
Visually, the designer makes many choices about how to employ the materials. They may emphasize verticality over horizontality. Projecting over recession. Slow or fast rhythm. Opacity may be altered. The designer produces differing visual expressions based on patterns and how lighting of the surface conveys the sensory experience of these patterns.
A single texture, whether the goal is tactile or visual, is rarely employed alone in jewelry design. The actual variety of materials and treatments produces a complex of textures that must be composed and harmonized and resonant into the jewelry’s expressive and consistent whole.
Color is a characteristic of all jewelry making materials. It is a constant feature of any piece of jewelry. Materials might be selected for their color and visual appeal. Techniques might be selected for their ability to enhance or play with color and its visual appeal.
Yet, on the other hand, other jewelry making materials and techniques might be selected primarily for their structural properties – that is, their ability to be used to create, maintain, and retain shape or silhouette. They might be used as mere armature or to create that armature. The colors of these materials or the effects resulting from how techniques manipulated them may not be suited to the expressive goals of the designer. Because of the nature of jewelry making techniques and components, there also may be an unintended or unwanted absence of color, such as gaps of light between beads.
Thus, because of these kinds of things, materials with more suitable expressive colors, either as is or as manipulated, are added to the surface as embellishment and ornamentation. Sometimes these materials are dyes or coatings or fired-on chemicals. Sometimes these materials are more substantive materials like glass, gemstone, wood or shell.
These ornamental materials may cover parts of the surface or hide the entire surface of the piece. They may disguise it. They may be used to alter how color is perceived and experienced. They may completely change the experience. But without technique, and a philosophy of technique, these ornamental options may make it impossible to achieve the sensory, visual or structural powers the ornamentation is meant to provide.
The tension arises when the designer makes choices whether the ornamentation is to be used to enhance the expressiveness of the piece as originally designed (applied ornamentation), or, whether the ornamentation is to be used to create a completely different meaning, decorative motif, or symbolic expression, regardless of appropriateness to that original design (mimetic ornamentation).
Applied ornamentation enhances the designer’s power and control to assert intent and inspiration within the jewelry. Often applied ornamentation makes some reference to the underlying structures behind it. But the designer needs to be careful that this doesn’t turn into merely applied decoration. As ornament, whatever is done is integral to the piece. As decoration, it is not.
Mimetic ornamentation is often used to make a piece more familiar, more accepting, more reassuring to various audiences. It might be used to disguise something. It might have symbolic value. Here, too, the designer needs to be careful that this doesn’t turn into merely applied decoration.
A third consideration is whether the ornamentation is critical to the jewelry’s functioning or materials (inherent ornamentation). It is important that it be organic to the piece. That is, it should derive directly from and be a function of the nature of the jewelry and the materials used. It may allow size adjustment. Its placement may reinforce to overcome vulnerabilities. It may redistribute stresses and strains. It may aid in movement. It may assist in maintaining a shape. It may rationalize color, texture and/or pattern within and throughout the piece.
SURVEY OF JEWELRY MAKING TECHNIQUES
There are many, many different types of techniques used in jewelry making. Each encompasses basic mechanics. Each is implemented within a procedure or process. Each is a form of expression.
These techniques or forms of expression differ from each other in terms of the choices the designer makes about how mass should get related to space for creating composition. They differ in how structure (shape) is created and preserved, and in how support (movement, drape and flow) is built in, achieved and maintained. They differ in how pattern and texture is created or added. These techniques differ, apart from the materials used, in how people interact with them, aesthetically, functionally, sensorially and sensually.
These techniques are not mutually exclusive, and are often combined. It is up to the designer to select the technique or techniques to be used, maximizing the strengths and minimizing the weaknesses of each. Usually, the designer, when combining techniques, will want one technique to predominate. The designer does not want the underlying philosophies of two or more techniques to conflict, compete, or not coordinate.
Stringing, Bead Weaving
Beads and other components are assembled together into a composition and silhouette. The stringing materials range from the very narrow, like beading thread, cable thread and cable wire, to thicker, like bead cord, leather, waxed cotton, ribbon, satin cord, and braided leather. The stringing materials are often hidden, and typically play a supplemental role to the beads and other components within any composition.
Philosophy of Technique: Objects are placed and assembled together within a space in relationship to the direction and linearity of some type of stringing material or canvas. There is great attention to the use of points and lines, usually within a singular plane. Shapes are basic, often only in reference to a silhouette. Minimal attention is paid to dimensionality.
A piece is made stable by the rigidity of the stringing material or canvas. The stringing material or canvas is able to withstand tension and compression.
Often, designers place too much reliance on the clasp assembly to provide support (movement, drape and flow), instead of embedding support elements (rings, loops, unglued-knots, hinges, springs, coils, rivets, rotators) throughout the piece. In a similar way, often designers place too much reliance on the placement of objects on the canvas (that is, stringing material) for maintaining structure (shape), instead of other elements that could be used to maintain shape, while mitigating against stress and strain.
Each stringing and bead weaving technique and its procedures and processes for implementation rely on part of the implementation to maintain a shape, and on part of the implementation to allow for movement, drape and flow. The particular technique used to assemble the beads (and related components) sets the tone in pattern, shape, form and texture. Some stringing and bead weaving techniques are great at maintaining shapes. Other techniques are good at allowing for movement. The better techniques are good at accommodating both structure and support.
Knotting, Braiding, Knitting, Crocheting
The stringing materials take center stage, either in combination with other elements, or alone. The composition may or may not include beads and other components. Occasionally glue is used, but its use should be minimized.
Philosophy of Technique: Within a space, the artist places and intertwines various types of stringing materials. The artist varies tightness and looseness, placement and distribution of sizes, volumes and mass to achieve the dual goals of structure and support.
A piece is made stable by the rigidity of the intertwining (knotting, chaining, braiding) of the stringing material or canvas. The intertwined stringing material or canvas is able to withstand tension and compression.
Each strategy for knotting or braiding attempts to simultaneously achieve structure and support. The technique might vary the placement of fixed points with the use of chaining to create lines, forms and planes within the composition. Considerable attention is paid to the positioning of positive and negative spaces.
There is a lot of attention to the use of line. These techniques allow for incorporation of various strategies for achieving a sense of dimensionality. The shapes may be allowed to stretch or contract, allowing easy response to issues resulting from stress or strain. Texture is a major emphasis.
Embroidery, Embellishment, Fringing
Elements are attached to the surface of the canvas. This surface is often referred to as the foundation or base. These elements may be glued or sewn or woven on. The canvas typically plays a diminished or supplemental role, though this is not a requirement.
Philosophy of Technique: The space available has been defined by a particular canvas. This might be a string. This might be a flat surface. Elements are placed on and secured to this surface; the mechanics here relate to structural goals. The pliability, manipulability, and/or maneuverability of the canvas relate to support goals.
A piece is made stable by the rigidity of the stringing material or canvas. The stringing material or canvas is able to withstand tension and compression.
The embellishment may be used to create a particular image, or pattern, or texture. Often it is used to add a sense of dimensionality and/or movement to a piece. It invites people to want to touch the composition because it adds a very sensual quality to a piece beyond the characteristics of the materials or colors used.
Stamping, Engraving, Etching
Elements are embedded on or worked into the surface of the canvas. The canvas may be comprised of any material.
Philosophy of Technique: The space available has been defined by a particular canvas. This is typically a flat surface of some kind, but not limited to any one material. Structural, as well as support, goals depend on the physical, functional and chemical properties of the canvas. Sometimes these properties are altered through the application of the techniques. Texture and pattern are major focuses.
A piece is made stable by the rigidity and material strength of the canvas coupled with that canvas’s ability to maintain its integrity after it has been physically or chemically altered. The resulting canvas is able to with stand tension and compression.
Wire Working, Wire Wrapping, Wire Weaving
Hard Wire is manipulated into forms which hold their shape, serve as structural supports, or create pleasing patterns and textures.
Philosophy of Technique: The designer places wires into a space. The wires may be bent to form lines, planes, shapes and forms. The wires may be interwoven, bundled together, coiled, or otherwise anchored or tied together to create a canvas and form the basic foundation of a piece of jewelry.
During the process of applying a wire technique and creating a piece of jewelry, the physical properties of the wire must be changed. The designer takes wire, applies a technique to it, and continues to apply the technique until the wire is stiff enough to hold a shape. Each time you manipulate wire, it gets harder and harder and harder. If you manipulate it too much, it will become brittle and break. The wire can be pulled, coiled, bent, twisted, or hammered.
A piece is made stable by the stiffness or hardness of the canvas and its material strength, where it is stiff enough to hold a shape, but not so stiff as to become brittle and break. The resulting canvas is able towithstand tension and compression.
Considerable attention must be paid to strategies of support, that is, how things get joined and jointed. That is, whatever the piece of jewelry, it must be able to move freely, and withstand all sources of stress or strain.
For example, hard wire would not be used as a stringing material. If you put beads on the hard wire to create a bracelet or necklace, the wire would distort in shape when the piece is worn, but not return to its original shape. In this case, you would have to create several segments or components using the wire, and then make some kind of chain to create that jointedness and support. Picture a rosary which is a bead chain made of wire.
Metalsmithing, Fabrication, Cold Connections
Here metal is shaped and formed into a broad, layered canvas or a series of canvases we call components. Layers of sheet, wire and granules, or a series of components may be combined in some way, either to create a more complex composition, increase a sense of dimensionality or movement, or allow for jointedness, connectivity and support. The designer might use heat and solder – fabrication. Or the designer might use rivets, hinges, loops, rings, rotators – cold connections. The layers or the series of components may be textured or not.
Philosophy of Technique: Into a space, the designer places pieces of metal. These pieces of metal may sit side-by-side, on top of each other, overlap, sit perpendicular or at an angle. The components are attached together, using heat and solder, glue, or cold connections. Each layered canvas or component is a composition unto itself.
Canvases and components are rigid shapes and are constructed to withstand stress and strain. When constructing a piece of jewelry, typically the designer interconnects various components in a way which allows movement, drape and flow.
Interconnected components may be thematic or tell a story.
A piece is made stable by the rigidity and material strength of the canvas after it has been successfully altered through shaping, heat, soldered connection, glue or cold connection. The resulting canvas is able to withstand tension and compression, up until the point it bends or dents. Usually, if that happens, the piece can be unbent or undented. Considerable attention must be paid to strategies of support, that is, how things get joined and jointed.
Casting, Modeling, Molding, Carving, Shaping
Here a material is reconfigured and altered into some kind of shape or form. The material may be rigid, like wood or stone. It may be malleable like clay or casting material. The material, once altered, may or may not be subject to additional actions to change its physical, functional or chemical properties, such as the application of heat or cold or a chemical bath.
Philosophy of Technique: The material is positioned within a space. As it is manipulated, it most likely will alter its relationship to that space. It will be able to play many roles from point to line to plane, and from shape to form to theme. The designer must be critically aware of how the technique will alter this relationship between space and mass, and light and shadow, and how these in turn, will affect form and composition.
A piece is made stable by the rigidity of the canvas after it has been shaped. Cast pieces have difficulty responding to strong forces. The resulting canvas is able to withstand tension and compression only to that point before it crumbles and breaks.
Structure and support considerations can either be built into the resulting component, or components may be treated in similar ways as in metalsmithing.
Lampworking, Wound Glass, Encasing
Rods and stringers of glass are heated by a torch and wound around a steel rod called a mandrel. Sometimes shards of glass, sometimes with abstract patterns, sometimes representative of realistic images, are laid on the hot glass, and covered (encased) by a transparent glass wound over them. The result is a bead or pendant or a small sculpture.
Philosophy of Technique: The material slowly enters and occupies a defined space. The artist plays with different types of glass, glass colors and transparencies, rods of glass, pieces of glass, ground up glass, and metallic foils. Things are placed and layered and spiraled. Surfaces can be altered by tools. Once begun, the artist must take the technique to completion. Thus, the artist’s ideas, focus, and intent are very concentrated and intense. Glass as a material requires the manipulation of the interpenetration of mass with space.
A piece is made stable by the properties of the glass. The resulting canvas is able to withstand tension and compression to the extent the properties of the glass will allow.
Glass Blowing
Air is forced through a steel straw. At the end of this straw is a blob of molten glass. The air forces it to hollow out. As this happens, the artist rolls it, hammers it, textures it, domes it, otherwise shapes it until it is a finished piece. The artist may roll the glass over other pieces of glass, to melt them into the piece. As the glass cools, the result might be a bead or a pendant or a small sculpture.
Philosophy of Technique: The material expands within a space. This space may be very narrow and defined, or very expansive, perhaps ill-defined. The resulting object has surface and interior and exterior spaces. The qualities of the surface create a play between mass and space, and their interpenetration.
A piece is made stable by the properties of the glass. The resulting canvas is able to withstand tension and compression to the extent the properties of the glass walls will allow.
Computer Aided Design (CAD), 3-D Printing
Here the artist uses computers to aid in the creation, modification, analysis, or optimization of a design. The output is typically in the form of electronic files or technical drawings for 3-D printing, machining or other manufacturing operation. 3-D printing takes a CAD model and builds it, material layer by layer in an additive manufacturing fashion. Frequently, the 3-D printed object is a casting mold, rather than the finished piece.
Philosophy of Technique: CAD can place points, lines and curves within a 2-dimensional space, or curves, surfaces and solids within a 3-dimensional space. CAD can simulate motion and its impact on any object. It can take into account other parameters and constraints. The final technical output must convey more than information about shape. It must convey information about the extents to which various materials may be used in the design, their dimensions and tolerances. It must convey information about the pros and cons of processes the artist might use in the design.
One pay-off for the artist is that the computer can detail many more ways, and many more unexpected ways, to relate mass to space than typically thought of without it.
HOW TO LEARN TECHNIQUE
A good design, poorly executed, is not worth all that much.
So, how do we learn techniques is ways which help us develop ourselves as designers and be fluent in how we select, implement and apply them?
We need to be very aware of what influences us in our
o Selection of Technique
o Implementation of Technique
o Application of Technique
Selection: Anticipating What Will Happen If And When
We begin to develop our fluency in technique at the point of selection. To select a technique is to anticipate what will happen to the piece of jewelry after it is designed, constructed and worn. This involves all our senses from thought to touch to sight.
When we touch a piece constructed using a particular technique, how will it feel? Will it curve or bend? Will it curve or bend in the direction we need it to? Will it drape nicely on the body? Move easily with the body? Feel comfortable when worn? Will it hold its shape?
When we see a piece constructed using a particular technique, what will be the resulting pattern and texture? What will be the interplay of light and shadow? Will it look good from all sides when sitting on an easel? Will it look good from all sides when someone is wearing it? When that person is moving? Will all color issues be resolved?
We play a What-If game. What-If we used a variation on the technique? What-If we used another technique? What-If we combined techniques or sequenced them or staggered them? What-if we settled for a little less beauty to achieve better movement, drape and flow?
We might do some research. Has the technique been used by another artist or in another project you were attracted to? Was it used successfully? Did it work well in terms of structure and support? Did it contribute to (or at least not detract from) the visual appearance of the piece?
We might do some pre-testing. Will the technique hold up to our expectations? Will it still work with some variation? Will it work under differing circumstances?
We are honest with ourselves about our biases. Will we pick something only because we have done it before? Or we are very familiar with it? Or it is the easiest or path of least resistance?
Implementation: Basic Mechanics and Processes
We want to learn the basic mechanics of each technique in a way which highlights their philosophies – that is, how we think them through. We think about managing:
– Structure and Support
– How To Hold The Piece To Work It
– How To Distribute Stresses and Points of Vulnerability
– How To Create A Clasp Assembly
– How To Finish Off The Piece
Structure and Support. To begin, we know that each and every technique has as part of its mechanics and processes some aspects which help us create and maintain structures (shape). And each and everytechnique has some aspects which help us create and maintain support (movement, drape and flow). We want to be able to break down any technique so that we can recognize what results in what.
Holding The Piece To Work It. Next, the basic mechanics also includes strategies for how to hold the piece while you work it.
Picture yourself as an artist. An artist has an easel and something to use as a clamp to hold things in place.
A bead weaver would use their forefinger on one hand as an easel, pressing the developing bead work project against it, and then take their thumb on that same hand, and clamp down over the work to keep it in place.
A silversmith might use a steel bench block as an easel, and a vice as a clamp.
Someone doing braiding or knotting might use a clipboard as an easel and a bulldog clip as a clamp.
Your challenge is to hold the piece in such a way that you maximize your ability to implement a technique all the while maximizing the strengths of that technique and minimizing its weaknesses. This is called leveraging. You use whatever it is that is equivalent to the artist’s easel and clamp in such a way that you can successfully leverage the technique for your purposes.
Holding your piece correctly also sends signals to your hands telling you when each individual step is completed, and when you are finished.
Distribute Stresses and Points of Vulnerability.
In any piece of jewelry, it can be expected that the stress-bearing and strain-bearing strengths and weaknesses of each component will be unevenly distributed throughout the pieces. That is, there will be some areas or points in the piece of jewelry which will be vulnerable to stresses and strains. This may cause the piece to break or lose its shape or otherwise disrupt its integrity.
The jewelry designer needs to be able to easily look at a piece or its sketch or design plan and identify all the points of vulnerability. After identifying these, the designer will need to figure out ways to compensate for these weaknesses in design.
Usually points of vulnerability occur in these places or situations:
These points of vulnerability may need reinforcement. More support or structural elements may need to be added. Things may need to be re-located or positioned within the design. They may need to be eliminated from the design.
Most often, places of vulnerability occur where the structures or supports in place take on the shapes of either H, L, T, or U. Think of these shapes as hazards. These shapes tend to split when confronted with external or internal forces. They tend to split because each leg is often confronted with different levels or directions of force. The legs are not braced. These hazardous shapes cry out for additional reinforcements or support or structural systems.
The Clasp Assembly. The “CLASP ASSEMBLY” usually consists of several parts. It includes everything it takes to attach the clasp to your beadwork. Besides the Clasp itself, there are probably jump rings and connectors, crimp beads, clamps, cones, end caps or other jewelry findings.
Visually, the Clasp Assembly is part of the vernacular of the piece. Ideally, it should seem organically related to the piece or at least a logical inclusion.
Structurally, the Clasp Assembly should hold the piece together as the piece is worn. It may have some impact on maintaining the shape of the silhouette.
Most importantly, the Clasp Assembly should be put together as a support system. It is the most important support system in any piece of jewelry. Support systems used in a necklace or bracelet are similar tothe joints in your body. They aid in movement. They prevent any one piece from being adversely affected by the forces this movement brings to the piece. They keep the piece from being stiff. They make the piece look and feel better, when worn.
The Clasp Assembly of any piece of jewelry should be designed first before the rest of the piece is designed, or designed currently with the rest of the piece. Too often, jewelry designers select the clasp after they have finished the rest of the piece. They do not seem to understand how the clasp assembly is an integral part of the implementation of any technique. In this case, not only does the clasp assembly look like it was the last choice, but it usually falls short of meeting its visual, structural and support roles.
Finishing Off The Piece. We always need to step back and reflect whether the piece as designed and implemented will be judged as finished and successful by each of the myriad audiences we hope to please. Will their judgments confirm or reject our philosophy of the particular technique(s) we used?
It is the challenge for the designer not to make the piece under-done or over-done. Each and every material and component part should be integral to the piece as a whole.
Application: Achieving Expressiveness
Expressiveness refers to the power of the piece of jewelry to fit with both the designer’s as well as all other’s expectations about desire, connectedness, power, value and worth. This is one and the same thing as measuring the extent to which both materials and techniques can be seen to have been leveraged, to maximize their strengths and minimize their weaknesses.
A technique has been applied in the most expressive way at that point where the design elements and the materials selected have been composed, manipulated and constructed in the most optimum way. We can judge the degree of expressiveness by honing in on two concepts: Parsimony and Resonance.
Parsimony (maximum applied impact): Parsimony is when you know enough is enough. When the finished and successful piece is parsimonious, the relationship of all the Design Elements and their expressed attributes will be so strong, that to add or remove any one thing would diminish, not just the design, but rather the significance of the design.
Parsimony is sometimes referred to in art and design as Economy, but the idea of economy is reserved for the visual effects. For jewelry designers, we want that economy or parsimony to apply to functional and situational effects, as well. The designer needs to be able to decide when enough is enough.
Parsimony… – forces explanation; its forced-choice nature is most revealing about the artist’s understandings and intentions – relies on evidence moreso than assumptions to get at criticality – focuses examination of the few elements that make a difference |
Resonance (coherency of applied impact): Resonance is some level of felt energy that is a little more than an emotional response. The difference between saying that piece of jewelry is “beautiful” vs. saying that piece of jewelry “makes me want to wear it”. Or that “I want to touch it”. Or “My friends need to see this.”
Resonance is something more than emotion. It is some kind of additional energy we see, feel and otherwise experience. Emotion is very reactive. Resonance is intuitive, involving, identifying. Resonance is an empathetic response where artist and audience realize a shared (or contradictory) understanding without losing sight of whose views and feelings belong to whom.
Resonance results from how the artist applies technique to control light, shadow, and their characteristics of warmth and cold, receding and approaching, bright and dull, light and dark. Resonance results from how the artist leverages the strengths of materials and techniques and minimizes their weaknesses. Resonance results from social, cultural and situational cues. Resonance results from how the artist takes us to the edge of universal, objective understandings, and pushes us every so slightly, but not too, too far, beyond that edge.
Jewelry which resonates… | |
– is communicative and authentic
– shows the artist’s hand as intention, not instinct – evokes both an emotional as well as energetic response from wearer and viewer – shows both degrees of control, as well as moments of the unexpected – makes something noteworthy from something ordinary – finds the whole greater than the sum of the parts
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– lets the materials and techniques speak
– anticipates shared understandings of many different audiences about design elements and principles, and some obvious inclusion, exclusion or intentional violation of them – results from a design process that appears to have been more systemic (e.g., ingrained within an integrated process) than systematic (e.g., a step-by-step approach) – both appeals and functions at the boundary where jewelry meets person |
TECHNOLOGY AND JEWELRY DESIGN
The potential of technology merged with craft is infinite.
Technology includes things like,
– New methods, processes and materials
– New ways to implement ideas
– Ability to generate new styles
– Opportunity to create meaningful forms
– Unseen contributions to aesthetic structure and composition
– Less costly and/or more production-friendly methods for creating pieces, especially for projects which might not otherwise get implemented
New materials and composites are created and enter the marketplace every year.
New ways of extracting, shaping, finishing, stabilizing materials come on line each year.
Computer Aided Design (CAD) and 3-D printing provide the tools to jewelry designers to create things beyond their imaginations.
Electroforming enables the creation of lightweight pieces from various metals.
Lasers are used to weld, cut and decorate.
Laser-Sintering melts powdered metal, layer by layer, into a finished piece.
Jewelry makers and beaders frequently come up with new techniques, mechanics and processes for creating jewelry. Technology provides creatives with original ways of expression.
“Smart” elements are getting introduced into some designs, transforming your jewelry into a smart device. These might measure health and fitness; might change color and appearance to suit different environments or clothing; might warm or cool the body.
TO WHAT EXTENT SHOULD JEWELRY DESIGNERS
RESPOND TO TECHNOLOGY?
Technology is a very powerful tool. Combined with craftmanship, it can create a new language of shape, object, and sensation. We have to be careful, however, that we use technology to support jewelry which is hand-made, and not supplant it.
The use of technology allows the designer to create new forms and materials that otherwise would not exist. Technology often translates into convenience and more rapid production. In today’s globalized world, this might offer a competitive edge. Technology also enables more customization, and faster customization. Again, in a globalized world, this would offer a competitive advantage. Technology encourages us to look forward, rather than back, for our inspirations and insights.
Again, it is important to emphasize that we do not want all this technological efficiency to diminish the act of “creativity”. We don’t want to standardize everything and reduce everything into a set of how-to instructions. We want to expand our creative abilities. We want to increase the power of the designer to produce pieces reflective of the artist’s hand. We want our jewelry to be as expressive as possible of the needs, wants and desires of our various clientele.
The impact of jewelry on our professional practice. Whether we use new technologies in our professional practice, or not, we cannot escape them. We must be up-to-date and aware of technological impacts on what we do and how we do it.
The impact of technology on work and jobs was the focus of an opinion piece in the New York Times by David H. Autor and David Dorn.
As jewelry designers, we are living through and with all the positives and negatives that arise through this technological change.
-The internet,
-Ebay, Etsy and Amazon.com
-Blogs, Facebook, Twitter, Pinterest, Instagram
-New technologies and materials like precious metal clay, polymer clay, crystal clay, 3-D printing
_________________________________________
FOOTNOTES
Autor, David H. and Dorn, David. “How Technology Wrecks the Middle Class”, New York Times, August 24, 2013.
As reference in:
https://opinionator.blogs.nytimes.com/2013/08/24/how-technology-wrecks-the-middle-class/
Posted in architecture, Art or Craft?, art theory, bead weaving, beadwork, design management, design theory, jewelry design, jewelry making, Learn To Bead | Tagged: architecture, arts and design, bead stringing, bead weaving, jewelry design, jewelry making, technique, technology | Leave a Comment »
Posted by learntobead on November 17, 2019
There Are Many Ways To Learn
There are many ways to learn beading and jewelry making.
Most people learn by Rote Memory. They follow a set of steps, and they end up with something. They memorize all the steps. In this approach, all the choices have been made for them. So they never get a chance to learn the implications of their choices. Why one bead over another? Why one stringing material over another? How would you use the same technique in a different situation? You pick up a lot of techniques, but not necessarily many skills.
Other people learn Analogously. They have experiences with other crafts, such as sewing or knitting or other craft, and they draw analogies. Such and Such is similar to Whatnot, so I do Whatnot the same way I do Such and Such. This can work to a point. However, beading and jewelry making can often be much more involved, requiring making many more types of choices, than in other crafts. And there are still the issues of understanding the quality of the pieces you use, and what happens to them, both when jewelry is worn, as well as when jewelry is worn over time.
Yet another way people learn is through Contradictions. They see cheap jewelry and expensive jewelry, and analyze the differences. They see jewelry people are happy with, and jewelry people are not happy with, and analyze the differences. They see fashion jewelry looked down upon by artists, and art jewelry looked down upon by fashionistas, and they analyze the differences.
Assimilation is a learning approach that combines Analogous Learning and Learning Through Contradictions. People pursue more than one craft, keeping one foot in one arena, and another foot in the other. They teach themselves by analogy and contradiction. This assumes that multiple media mix, and mix easily. Often, however, this is not true. Usually one medium has to predominate for any one project to be successful. So assimilative learning can lead to confusion and poor products, trying to meet the special concerns and structures of each craft simultaneously. It is challenging to mix media. Often the fundamentals of each particular craft need to be learned and understood in and of themselves.
The last approach to learning a craft is called Constructing Meanings. In this approach, you learn groups of things, and how to apply an active or thematic label to that grouping. For example, you might learn about beading threads, such as Nymo, C-Lon and FireLine, and, at the same time, learn to evaluate each one’s strengths and weaknesses in terms of Managing Thread Tension or allowing movement, drape and flow. You might learn about crystal beads, Czech glass beads, and lampwork beads, and then, again concurrently and in comparison, learn the pros and cons of each, in terms of achieving good color blending strategies. You might learn peyote stitch and ndebele stitch, and how to combine them within the same project.
In reality, you learn a little in each of these different learning styles. The Constructing Meanings approach, what is often referred to as the Art & Design Tradition, usually is associated with more successful and satisfying learning. This approach provides you with the tools for making sense of a whole lot of information – all the information you need to bring to bear to make a successful piece of jewelry, one that is both aesthetically pleasing and optimally functioning.
Posted in Art or Craft?, art theory, bead weaving, beadwork, design management, design theory, jewelry design, jewelry making, Learn To Bead, Stitch 'n Bitch | Leave a Comment »
Posted by learntobead on November 10, 2019
DISCIPLINARY LITERACY AND FLUENCY IN DESIGN
Jeremy thought that the only thing he could do in life was design jewelry. He loved it. So it was not a question of “if” or “when” or “how”. But he told me it was always important not to get tricked by fashion. It was mandatory not to seek the trendy object. Not to turn away from that odd thing. And to pay very close attention to the details of how jewelry designers think, act, speak and reflect.
I thought about his advice a lot over the years of my own career as a jewelry designer. The disciplined designer needs to be attuned to the discipline way of seeing the world, understanding it, responding to it, and asserting that creative spark within it.
Yet jewelry design does not yet exist as an established discipline. It is claimed by art. It is claimed by craft. It is claimed by design. And each of these more established disciplines offer conflicting advice about what is expected of the designer. How should she think? How should she organize her tasks? How should she tap into her creative self? How should she select materials, techniques and technologies? How should she assert her creativity and introduce her ideas and objects to others? How much does she need to know about how and why people wear and inhabit jewelry? What impact should she strive to have on others or the more general culture and society as a whole?
In this book, I try to formulate a disciplinary literacy unique and special and legitimate for jewelry designers. Such literacy encompasses a basic vocabulary about materials, techniques, color and other design elements and rules of composition. It also includes the kinds of thinking routines and strategies jewelry designers need to know in order to be fluent, flexible and original. These routines and strategies are at the heart of the designer’s knowledges, skills and understandings related to creativity, elaboration, embellishment, reflection, critique and metacognition.
At the heart of this disciplinary literacy are the strategies designers use to think through and make choices which optimize aesthetics and functionality within a specific context. These enable the designer to create something out of nothing, to translate inspiration into aspiration, and to influence content and meaning in context.
There are four sets of routines and strategies which designers employ to determine how to create, what to create, how to know a piece is finished and how to know a piece is successful. These are,
You don’t become a jewelry designer to be something.
You become a jewelry designer to do something.
The question becomes: How do you learn to do something?
How do you learn to be fluent, flexible and original in design? And develop an automaticity? And self-direction?
We call this ‘literacy’. For the jewelry designer, literacy means developing the abilities to think like a designer. These include,
Everyone knows that anyone can put beads and other pieces together on a string and make a necklace. But can anyone make a necklace that draws attention? That evokes some kind of emotional response? That resonates with someone where they say, not merely “I like that”, but, more importantly, say “I want to wear that!”? That wears well, drapes well, moves well as the person wearing it moves? That is durable, supportive and keeps its silhouette and shape? That doesn’t feel underdone or over done? That is appropriate for a given context, situation, culture or society?
True, anyone can put beads on a string. But that does not make them artists or designers. From artists and designers, we expect jewelry which is something more. More than parts. More than an assemblage of colors, shapes, lines, points and other design elements. More than simple arrangements of lights and darks, rounds and squares, longs and shorts. We expect to see the artist’s hand. We expect the jewelry to be impactful for the wearer. We expect both wearer and viewer, and seller and buyer, to share expectations for what makes the jewelry finished and successful.
Jewelry design is an occupation in the process of professionalization. That means, when the designer seeks answers to things like what goes together well, or what would happen if, or what would things be like if I had made different choices, the designer still has to rely on contradictory advice and answers. Should s/he follow the Craft Approach? Or rely on Art Tradition? Or take cues from the Design Perspective? Each larger paradigm, so to speak, would take the designer in different directions. This can be confusing. Frustrating. Unsettling.
As a whole, the profession has become strong in identifying things which go together well. There are color schemes, and proven ideas about shapes, and balance, and distribution, and proportions. But when we try to factor in the individualistic characteristics associated with the designer and his or her intent, things get muddied. And when we try to anticipate the subjective reactions of all our audiences, as we introduce our creative products into the creative marketplace, things get more muddied still. What should govern our judgments about success and failure, right and wrong? What should guide us? What can we look to for helping us answer the what would happen if or what would things be like if questions?
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Posted by learntobead on November 7, 2019
JEWELRY DESIGN: An Occupation In Search Of A Profession
Jewelry design is an activity which occupies your time.
How the world understands what you do when you occupy that time, however, is in a state of flux and confusion.
Is what you are doing merely a hobby or avocation? Is it something anyone can do, anytime they want, without much preparation and learning?
Is what you do an occupation? Does it required learning specialized skills? Is it something that involves your interaction with others? Is it something you are payed to do?
Or is what you do a profession? Is there a specialized body of knowledge, perspectives and values to learn and apply? Do you provide a service to the public? Do you need to learn and acquire certain insights which enable you to serve the needs of others?
Are you part of another occupation or profession, or have your own? Is jewelry design merely a craft, where you make things by following sets of steps?
Is jewelry design an art, where your personal inspirations and artistic sense is employed to create things of aesthetic beauty for others to admire, as if they were sculptures? Is the jewelry you create to be judged as something separate and apart from the person wearing it?
Or is jewelry design its own thing. Is it a design activity where you learn specialized knowledge in how to integrate aesthetics and functionality, and where your success can only be judged at the boundary between jewelry and person – that is, only as the jewelry is worn?
The line of demarcation between occupation and profession is thin, often blurred, but for the jewelry designer, this distinction is very important. It feeds into our sense of self and self-esteem. It guides us in the choices we make to become better and better at our craft, art and trade. It influences how we introduce our jewelry to the public, and how we influence the public to view, wear, exhibit, purchase or collect the things we make.
What does it mean to become a professional?
At the heart of this question is whether we are paid and rewarded solely for the number of jewelry pieces that we make, or for the skill, knowledge and intent underlying our jewelry designs.
If the former, we do not need much training. Entry into the activity of jewelry design is very open, with a low bar. Our responsibility is to turn out pieces of jewelry. We do not encumber ourselves too much with art theory or design theory.
If the latter, we need a lot of specialized training and experience. Entry into the activity of jewelry design is more controlled, most likely staged from novice to master. Our responsibility it to translate our inspirations into aspirations into designs. It is also to influence others viewing our work to be inspired to think about and reflect and emote those things which have excited the artist, as represented by the jewelry itself. And it is also to enable others to find personal success and satisfaction when wearing or purchasing this piece of jewelry.
To become a professional jewelry designer is learn, apply and experience a way of thinking like a designer. Fluent in terms about materials, techniques and technologies. Flexible in the applications of techniques and the organizing of design elements into compositions which excite people. Able to develop workable design strategies in unfamiliar or difficult situations. Communicative about intent, desire, purpose, no matter the context or situation within which the designer and his various audiences find themselves. Original in how concepts are introduced, organized and manipulated.
The designs of artisans who make jewelry reflect and refract cultural norms, societal expectations, historical explanations and justifications, psychological precepts individuals apply to make sense of themselves within a larger setting. As such, the jewelry designer has a major responsibility, both to the individual client, as well as to the larger social setting or society, to foster that the ability for the client to fulfill that hierarchy of needs, and to foster the coherency and rationality of the community-at-large.
All this can happen in a very small, narrow way, or a very large and profound way. In either case, the professional roles of the jewelry designer remain the same. Successfully learning how to play these roles – fluency, flexibility, communication, originality – becomes the basis for how the jewelry designer is judged and the extent of his recognition and success.
Posted in Art or Craft?, art theory, design management, design theory, jewelry design, jewelry making, Learn To Bead, Stitch 'n Bitch | Leave a Comment »
Posted by learntobead on November 7, 2019
BECOMING THE BEAD ARTIST AND JEWELRY DESIGNER:
The Ongoing Tension Between Inspiration and Form
As a jewelry designer, you have a purpose. Your purpose is to figure out, untangle and solve, with each new piece of jewelry you make, how both you, as well as the wearer, will understand your inspirations and the design elements and forms you chose to express them. Not as easy as it might first appear.
You will want the piece to be beautiful and appealing. So you will be applying a lot of art theories about color, perspective, composition and the like. You will quickly discover that much about color use and the use of lines and planes and shapes and so forth in art is very subjective. People see things differently. They may bring with them some biases to the situation. Many of the physical materials you will use may not reflect or refract the color and other artistic effects more easily achieved with paints.
You want the piece to be durable. So you will be applying a lot of theories and practices of architects and engineers. You will need to intuitively and intrinsically understand what about your choices leads to the jewelry keeping its shape, and what about your choices allows the jewelry to move, drape and flow. You also will be attentive to issues of physical mechanics, particularly how jewelry responds to forces of stress, strain and movement.
You want the piece to be satisfying and accepted by various wearing and viewing audiences. So you will have some understanding of the role jewelry plays in different people’s lives. Jewelry is more than some object to them; jewelry is something they inhabit — reflective of soul, culture, status, aspiration. You will recognize that people ascribe the qualities of the jewelry to the qualities of the person wearing it. You will bring to the forefront ideas underlying psychology and anthropology and sociology, and even party planning, while designing your jewelry or introducing it publicly.
BECOMING THE BEAD ARTIST AND JEWELRY DESIGNER
Sometimes becoming a designer begins by touching some beads. Or running a strand of pearls through your hand. Or the sight of something perfectly worn around the wrist, upon the breast, or up near the neck.
Jewelry designers are extraordinarily blessed to do what they love for a living. For many, they have turned a hobby into an avocation into a lifestyle.
But it’s not like a regular job. There are many intangibles. Such as, what exactly is creativity? What are all the things that have to come together to recognize that creative spark when it hits you in your heart, groin or head, and how to translate that into something real, with beauty, with function, and with purpose? How do you mesh your view of aesthetics and functionality with those of your many audiences – wearer, viewer, buyer, seller, collector, exhibiter, teacher and student?
What exactly does it mean to design jewelry, and how do you know it is the right path for you? This is a tough question. You may love jewelry, but not know how to make it. You may get off on creative problem solving or be a color addict but not know what specific techniques and skills you need to learn, in what organized way, with what direction, leading you towards becoming that better jewelry designer. You may feel the motivation, but not know what the jewelry designer really has to do each day.
You may be taking classes and getting some training, but how do you know when you have arrived? How do you know when you have emerged as a successful professional jewelry designer? And what are your responsibilities and obligations, once you get there?
THERE IS SO MUCH TO KNOW
There is so much to know, and so many types of choices to make. Which clasp? Which stringing material? Which technique? Which beads? Which strategy of construction? What aesthetic you want to achieve? How you want to achieve it? Drape, movement, context, durability? How to organize and manage the design process?
And this is the essence of this book – a way to learn all the kinds of things you need to bring to bear, in order to create a wonderful and functional piece of jewelry. When you are just beginning your beading or jewelry making avocation, or have been beading and making jewelry awhile – time spent with the material in these segments will be very useful. You’ll learn the critical skills and ideas. You’ll learn how these inter-relate. And you’ll learn how to make better choices.
Everyone knows that anyone can put beads and other pieces together on a string and make a necklace. But can anyone make a necklace that draws attention? That evokes some kind of emotional response? That resonates with someone where they say, I want to wear that!? That wears well, drapes well, moves well as the person wearing it moves? That is durable, supportive and keeps its silhouette and shape? That doesn’t feel underdone or over done? That is appropriate for a given context, situation, culture or society?
True, anyone can put beads on a string. But that does not make them artists or designers. From artists and designers, we expect jewelry which is something more. More than parts. More than an assemblage of colors, shapes, lines, points and other design elements. More than simple arrangements of lights and darks, rounds and squares, longs and shorts. We expect to see the artist’s hand. We expect the jewelry to be impactful for the wearer.
We want to gauge how the designer grows within the craft, and takes on the challenges during their professional lives. This involves an ongoing effort to merge voice with form. Often this effort is challenging. Sometimes paralyzing. Always fulfilling and rewarding.
Jewelry design is a conversation. The conversation in ongoing, perhaps never-ending. The conversation is partly a reflection about process, refinement, questioning, translating feelings into form, impressions into arrangements; life influences into choice. It touches on desire. It reflects value and values. Aesthetics matter. Architecture and function matters. Context and situation matter.
Jewelry focuses attention. Inward for the artist. Outward for the wearer and viewer. In many directions socially and culturally. Jewelry is a voice which must be expressed and heard, and hopefully, responded to.
At first that voice might not find that fit with its audience. There is some back and forth in expression, as the jewelry is designed, refined, redesigned, and re-introduced publicly. But jewelry, and its design, has great power. It has the power to synthesize a great many voices and expectations into something exciting and resonant.
Posted in Art or Craft?, art theory, design management, design theory, jewelry design, jewelry making, Learn To Bead, Stitch 'n Bitch | 1 Comment »
Posted by learntobead on July 20, 2018
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Posted in Art or Craft?, art theory, design management, design theory, jewelry design, jewelry making, Learn To Bead, Stitch 'n Bitch | Tagged: design elements, principles of composition | Leave a Comment »
Posted by learntobead on May 18, 2018
THE GOAL-ORIENTED DESIGNER:
The Path To Resonance by Warren Feld, Designer “Vestment”, Warren Feld, 2004, Miyuki cubes, seed beads and delicas, Austrian crystals, with 14KT, gold filled, sterling silver, and antiqued copper chain, clasps and other findings, lampwork bead by Lori Greenberg Abstract: Jewelry Designers want to be successful. But things can get a little muddled when thinking about how to get there. Our teachers, our friends, our colleagues often disagree on this point, and tell us to look for conflicting measures of success. We can often lose sight of what we want to end up with. The Goal-Oriented Jewelry Designer has but one guiding star: To achieve Resonance. Everything else is secondary. We achieve Resonance by gaining a comfort in communicating about design. This comfort, or disciplinary fluency, translates into all our composing, constructing and manipulating choices. This is empowering. Our pieces resonate. We achieve success. THE GOAL-ORIENTED DESIGNER: The Path To Resonance Jewelry Designers want to be successful. But things can get a little muddled when thinking about how to get there. Where should they start? What should they learn first? What materials should they accumulate? What techniques should they start with? Should they focus on the process of designing jewelry? Or moreso on making jewelry? Or still yet, on achieving certain target measures, such as numbers of pieces made, or numbers of sales, or numbers of venues in which their jewelry is sold? Are there qualitative things which are important to accumulate, such as self-satisfaction or customer-satisfaction? Or style? Or recognition? Acceptance? Understanding? Our teachers, our friends, our colleagues often disagree on how to get there, and tell us to look for“Vestment”, Warren Feld, 2004, Miyuki cubes, seed beads and delicas, Austrian crystals, with 14KT, gold filled, sterling silver, and antiqued copper chain, clasps and other findings, lampwork bead by Lori Greenberg Abstract: Jewelry Designers want to be successful. But things can get a little muddled when thinking about how to get there. Our teachers, our friends, our colleagues often disagree on this point, and tell us to look for conflicting measures of success. We can often lose sight of what we want to end up with. The Goal-Oriented Jewelry Designer has but one guiding star: To achieve Resonance. Everything else is secondary. We achieve Resonance by gaining a comfort in communicating about design. This comfort, or disciplinary fluency, translates into all our composing, constructing and manipulating choices. This is empowering. Our pieces resonate. We achieve success. THE GOAL-ORIENTED DESIGNER: The Path To Resonance Jewelry Designers want to be successful. But things can get a little muddled when thinking about how to get there. Where should they start? What should they learn first? What materials should they accumulate? What techniques should they start with? Should they focus on the process of designing jewelry? Or moreso on making jewelry? Or still yet, on achieving certain target measures, such as numbers of pieces made, or numbers of sales, or numbers of venues in which their jewelry is sold? Are there qualitative things which are important to accumulate, such as self-satisfaction or customer-satisfaction? Or style? Or recognition? Acceptance? Understanding? Our teachers, our friends, our colleagues often disagree on how to get there, and tell us to look for, what turn out to be in effect, conflicting measures of success. We can often lose sight of what we want to end up with. We get a lot of contradictory advice. How should we organize our creative work and our time? How should we select materials and techniques? How do we know when our piece is finished? How should we anticipate our client’s desires? How should we showcase our jewelry? How should we be judged and evaluated? We need to perform, we want to perform authentically, but how – how should we perform as a jewelry designer? The search for answers can be very frustrating, confusing, even demoralizing. But it shouldn’t be. Every jewelry designer should have but one guiding star – Resonance. If our jewelry does not have some degree of resonance, we keep working on it. If the process of creative exploration and design does not lead us in the direction of resonance, we change it. If the results we achieve – numbers of pieces made and numbers of pieces sold – is not synced tightly with resonance, we cannot call ourselves designers. The Goal-Oriented Jewelry Designer specifies those goals about performance which will lead to one primary outcome: To achieve Resonance. Everything else is secondary. Design elements are selected and applied with that idea of Resonance in mind. Principles of Composition, Construction and Manipulation are applied with that idea of Resonance in mind, with extra special attention paid to the Principle of Parsimony – knowing when enough is enough. People may approach the performance tasks in varied ways. For some this means getting very detailed on pathways, activities, and objectives. For others, they let the process of design emerge and see where it takes them. Whatever approach they take in their creative process, for all designers, a focus on one outcome – Resonance – frees them up to think through design without encumbrance. This singular focus becomes a framework within which to question everything and try to make sense of everything. Make sense of what the materials and techniques can allow them to do, and what they cannot. Make sense of what understandings other people – clients, sellers, buyers, students, colleagues, teachers – will bring to the situation, when exploring and evaluating their work. Make sense of why some things inspire you, and other things do not. Make sense of why you are a jewelry designer designing jewelry. Make sense of the fluency of your artistic expression, what works, how it works, why it works. We achieve Resonance by gaining a comfort and ease in communicating about design. This comfort and ease, or disciplinary fluency, has to do with how we translate our inspirations and aspirations into all our compositional, constructive and manipulative choices. It is empowering. Our pieces resonate. We achieve success. Resonance, communication, success, fluency – these are all words that stand in place for an intimacy between the designer and the materials, the designer and the techniques, the designer and inspiration. They reflect the designer’s aspirations. They reflect the shared understandings of everyone the designer’s jewelry is expected to touch. They reflect the designer’s managerial prowess in bringing all these things together. Resonance and disciplinary fluency result from a well-managed jewelry design process [3]. This process of creativity involves artist, audience and context. It is very interactional. Transactional. Integrative. Contingent. For the artist, this process functions on several, coordinated levels, including…
CONTEMPLATION: An Intimacy with Materials and Techniques Contemplation is a mystical theology. Beads have a mystique to them. You stare at a bead, and, ask what it is. You put some thread on a needle, then the bead on the needle, and ask what to do. You stitch a few beads together, and wonder what will become of this. You create a necklace, and, ask how it will be worn. And you stare at each bead again, and, think where do all these feelings welling up within you come from – curiosity, beauty, peace and calm, reflection, satisfaction, magic, appeal, a sensuousness and sexuality. Your brain and eye enter into this fantastic dance, a fugue of focusing, refocusing, gauging and re-gauging light, color, shadow, a shadow’s shadow, harmony, and discord. You don’t just bead and make jewelry. There’s a lot involved here. You have to buy (or fabricate) beads and findings and stringing materials, organize them, buy some extra parts, think about them, create with them, live with some failed creations, and go from there. If there wasn’t something special about how our materials translate light into color, shade and shadow, then jewelry making would simply be work. But it’s not. You have to put one piece next to another…and then another. And when you put two beads next to each other, or one on top of the other, you’re doing God’s work. There’s nothing as spectacular as painting and sculpting with light. This bead before you — why is it so enticing? Why do you beg it to let you be addicted? An object with a hole. How ridiculous its power. Some curving, some faceting, some coloration, some crevicing or texturing, some shadow, some bending of light. That’s all it is. Yet you’re drawn to it in a slap-silly sort of way. When you arrange many beads, the excitement explodes geometrically within your being. Two beads together are so much more than one. Four beads so much more than two. A hundred beads so much more than twenty-five times four. The pleasure is uncontainable. You feel so powerful. Creative. You can make more of what you have than with what you started. You need to select a method or strategy for arranging your beads. There are so many choices. Your organization should be appealing. It must enhance the power the bead has for you, then transcend as a power the bead has for others. It must be architecturally correct because this architecture determines the wear, drape and flow where the jewelry meets the person at the boundary between bead and body. And this assembling — another gift. String through the hole, pull, tug, align, and string through the hole, pull, tug, align, and string through the hole, pull, tug, align, and string through the hole, pull, tug, align. So meditative. Calming. How could beads be so stress-relieving, other-worldly-visiting, and creative-exciting at the same time? Contemplation. To contemplate the bead is to enter the deep reaches of your mind where emotion is one with geometry, and geometry is one with art, and art is one with physics, and beads are one with self. Designing jewelry is an authentic performance task. This involves a profound intimacy with the materials (and techniques) the artist relies on. This intimacy means understanding how to select them, how to leverage their strengths and minimize their weaknesses, and how to manage their ability to enhance or impede resonance. INSPIRATION: Becoming One with What Inspires You Inspirations are sacred revelations you want to share through art and design. The word inspiration comes from the Latin roots meaning “to breathe into.” But before you can breathe your inspiration into your jewelry, you need to become one with it. There are these wonderfully exciting, sensually terrific, incredibly fulfilling things that you find as you try to imagine the jewelry you will create. They come from many sources: ideas, nature, images, people, behaviors. They might be realistic or abstract. They may be the particular color or pattern or texture or the way the light hits it and casts a shadow. They may be a need for order over chaos. They may be points of view. They may flow from some inner imagination. For some reason, these inspirations take on a divine, sacred revelation for you – so meaningful that you want to incorporate them somehow into what you do. A fire in your soul. You want to translate these inspirations into colors, shapes, lines, patterns and textures. You want to impose an organization on them. You want to recapture their energy and power they have had over you. You feel compelled to bring these feelings into ideas. There are many challenges to inspiration. That which we call “inspiring” can often be somewhat fuzzy. It might be a feeling. It might be a piece of an idea, or a small spot on an image. You might feel inspired, but, cannot put the What or the Why into words or images. On the surface, it may seem important to you, but unimportant to others. You the artist may not feel in control of the inspiration in that it seems like it is something that is evoked, not necessarily directed, by you. When inspired, artists perceive new possibilities that transcend that which is ordinary around them. Too often, the artist feels passive in this process. This transcendence does not feel like a willfully generated idea. However, it needs to be. The successful artist – one who eventually can achieve a level of resonance – is one who is not only inspired by, but also inspired to. This all requires a great deal of metacognitive self-awareness. The artist must be able to perceive the intrinsic value of the inspiring object, and how to extend this value in design, where the piece of jewelry becomes its expression. Inspiration is motivating. Inspiration is not the source of creativity; creativity does not come from it. Inspiration, instead, should be viewed as a motivational response to creativity. It motivates the artist, through jewelry and its design, to connect this inspiration with others. It serves as a mediator between the self and the anticipated shared understandings of others. The jewelry encapsulates the artist’s ability to make this connection. When the connection is well-made, resonance follows. But finding inspirations is not only personal, but more importantly, it is an effort to influence others. It is an act of translating the emotions which resonate in you into some object of art which, in turn, will inspire and resonate with others. How does the inspiration occur to you, and how do you anticipate how this inspiration might occur to others? Too often we lose sight of the importance of inspiration to the authentic performance task of creating jewelry. We operate with the belief that anyone can be inspired by anything. There’s nothing more to it. Moreover, inspiration gets downplayed when put next to the discussion of the effort of making jewelry itself. But it should not. Inspiration is not less important than perspiration. It plays an equal role in the creative process. The artist’s clarity about why something is inspiring, and why this inspiration motivates the artist to respond, will be critical for achieving success, that is resonance. ASPIRATION: Translating Creativity into A Technical Product Design Aspiration motivates the artist to actualize inspiration. Aspiration is where the artist translates inspiration into a completed product design. The artist begins to control and regulate what happens next. This involves selecting Design Elements[1] and clustering them to formulate meaningful expressions. The artist then applies Principles of Composition, Construction and Manipulation[2] for organizing and arranging things into a more complete whole with more elaborated expressions. The greater value the artist places on resonance, the stronger the aspiration will be to achieve it. Aspiration is future-oriented. It requires a stick-to-it-ness. The artist must be sufficiently motivated to invest the time, energy and money into designing and making the jewelry that will not necessarily be finished, displayed or sold right away. It may require some additional learning and skills-development time. The artist may need to find a level of creativity within, and discover the kinds of skills, techniques and insights necessary for bringing this creativity to the aspired task at hand. Aspiration requires the calculus: Is it worth it? It adds a level of risk to the project. It forces the artist to pay attention to the world around her or him. This world presents dynamic clues – what I discuss below as shared understandings – about opportunities, constraints, risks, contingencies, consequences, strategies and goals, and likely successes. For some artists, motivation primarily is seen as instinctual. Think of seat-of-the-pants. Emergent, not controlled. A search for harmony, balance, rhythm, unity as something that feels right and looks right and seems right with the universe. Expressive, yes. Imaginative, yes. But not necessarily resonant. Achieving resonance, however, is, for the most part, more than instinctual. It has some deliberate quality to it. It is communicative. It requires a purposeful act on the part of the artist. It is a different type of motivation — intentional. The artist might want to convey a specific emotion. Or advocate for some change. Or illustrate a point of view. The artist may want to entertain or teach. Heal. Attract mates. Propagandize. Where a jewelry’s design is not reflective of an artist’s intent, there can be no resonance. ANTICIPATION: Shared Understandings[4] Shared understandings dictate opportunities, contingencies and constraints. The question of whether the audience correctly infers the presence of the artist’s inspiration, and the sense of how the artist’s hand comes into play within the design, remains. The answer revolves around a dynamic interaction between artist and audience, as they anticipate understandings they share, and ones they do not. Shared understandings should be enduring, transferable, big ideas at the heart of what we think of as good jewelry design. These shared understandings are things which spark meaningful connections between designer and materials, designer and techniques, and designer and client. We need, however, to recognize that the idea of understanding is very multidimensional and complicated. Understanding is not one achievement, but more the result of several loosely organized choices. Understanding is revealed through performance and evidence. Jewelry designers must perform effectively with knowledge, insight, wisdom and skill to convince us – the world at large and the client in particular — that they really understand what design is all about. This involves a big interpersonal component where the artist introduces their jewelry to a wider audience and subjects it to psychological, social, cultural, and economic assessment. Understanding is more than knowledge. The designer may be able to articulate what needs to be done to achieve something labeled good jewelry design, but, may not know how to apply it. Understanding is more than interpretation. The designer may be able to explain how a piece was constructed and conformed to ideas about good jewelry design, but this does not necessarily account for the significance of the results. Understanding is more than applying principles of construction. It is more than simply organizing a set of design elements into an arrangement. The designer must match knowledge and interpretation about good jewelry design to the context. Application is a context-dependent skill. Understanding is more than perspective. The designer works within a myriad of expectations and points of view about good jewelry design. The designer must dispassionately anticipate these various perspectives about design, and, bring some constructed point of view and knowledge of implications to bear within the design and design process. We do not design in a vacuum. The designer must have the ability to empathize with individuals and grasp their individual and group cultures. If selling their jewelry, the designer must have the ability to empathize with small and larger markets, as well. Empathy is not sympathy. Empathy is where we can feel what others feel, and see what others see. Last, understanding is self-knowledge, as well. The designer should have the self-knowledge, wisdom and insights to know how their own patterns of thought may inform, as well as prejudice, their understandings of good jewelry design. How the jewelry designer begins the process of creating a piece of jewelry is very revealing about the potential for success, and ultimately achieving a level of resonance. The designer should always begin the process by articulating the essential shared understandings against which their work will be evaluated and judged. For now, let’s refer to this as Backwards Design[5]. The designer starts with questions about assessment, and then allows this understanding to influence all other choices going forward. Some essential shared understandings for good jewelry design, I would posit, might include the following:
SPECIFICATION: Goal-Orientation It’s not just what you do…it’s how you get there. Jewelry designers are too quick to focus on the outcome, and too lax to focus on the process. It’s always things like getting it done. Getting it to the client on deadline. Ending up with something concrete to show someone. Too much concentration on outcome can lead to taking shortcuts. Shortsightedness. Inflexibility. A misunderstanding, perhaps illusion about, whether the piece is finished and successful. Artists more appropriately should focus on goals. Artists who are focused on goals tend to embrace process. It’s about all the smart choices regarding composition, construction and manipulation you made at each increment along the way. By specifying goals, the artist is encouraged to find connections, and be connected to and aware of shared understandings and their impact on perceived success. When problems arise, a goal-oriented focus allows the artist to be flexible and problem solve. The artist is present from contemplation to inspiration and through to aspiration, anticipation, specification and application. The goal-orientation prevents the artist from becoming lost or paralyzed with inaction. The jewelry artist pursues several goals at once. The jewelry should be both appealing and functional. It should evoke emotion, elicit response, and resonate. The piece should show both unity and variety. The piece should create opinions, validate status, and reconfirm a cultural and social identify. The piece should be reflective and communicative. It should be pleasurable to the maker, the wearer and the viewer alike. When specifying goals, it is important to remember that not all goals are alike. The goals I am discussing here are the essential elements related to effective performance. That effective performance results in a finished and successful piece of jewelry reflective of the artist’s hand and which resonates among a varied set of audiences. The artist needs to set goals which clarify what results need to be accomplished by the time any piece of jewelry is finished and showcased. Goals provide perspective. They are there to prevent the artist from achieving anything less than resonance. These goals relate to generating deep understandings and competence at performance. They are not results-specific per se; they are overarching. They serve as sign-posts to point to and highlight what jewelry designers need to engage with when thinking through and implementing design. The jewelry designer specifies goals as standards of professional performance, such as…
Within each generalized performance goal, the designer can further identify particular tasks, knowledges and skills required in order to accomplish them. Often, with too many choices about what to do, what to include, and how to proceed, priorities and timeframes will need to be set, as well. Resonance is more easily achieved when the designer approaches design as a process, an understanding of the myriad sets and levels of choices as made within a coherent system of creative thinking and activity, and with clear performance goals to guide the way. APPLICATION: Unity, Emotions, Resonance Think like an assessor[6]…find evidence related to desired results. What is the evidence we need to know for determining when a piece is finished and successful? What clear and appropriate criteria specify what we should look at? There are different opinions in craft, art and design about what are the most revealing and important aspects of the work, and which every authentic jewelry design performance must meet. The traditional criteria used in the art world are that the designer should achieve unity, variety and evoke emotions. These, I feel, may work well when applied to paintings or sculpture, but they are insufficient measures of success when applied to jewelry. Jewelry involves the creation of objects where both artistic appeal as well as practical considerations of use are essential. The artistry of jewelry cannot be distinguished from that jewelry as it is worn, and the context within which it is worn. So, when referencing any jewelry’s design, I prefer to use criteria of parsimony and resonance, instead. We know when a piece is finished and successful when the choices of the artist are deemed parsimonious, and the various audiences perceive the piece to resonate. Parsimony vs. Unity/Variety In art, the traditional measure of completion and success is a feeling or sense of “Unity.” Unity signifies how everything feels all right. All the Design Elements used, and how they were coordinated and placed, are very coherent, clear, balanced, harmonious and satisfying. I think the idea of unity begins to get at the place we want to end up. But this concept is not concrete enough for me. What bothers me the most is that you can have unity, but the piece still be seen as boring when there is no variety. Criteria provided from the art perspective recognizes this. But somehow tempering unity with variety starts to add some ambiguity to our measurements of finish and success. This ambiguity is unacceptable as a principled outcome of jewelry construction. Another concern I have, is that you can have unity with variety, but, from the art perspective, these assessments rely too much on universal, objective perceptions of design elements and their attributes (for example, the use of color schemes). Resonance is not about picking the correct color scheme. It is more about how that color scheme is used, manipulated, leveraged or violated within the piece. We must not leave the artist, the wearer, and the situation out of the equation. We must not minimize the artist’s hand – the artist’s intent, thinking, strategizing, arranging, pushing the boundaries, even violating the universal, objective rules. Jewelry creation usually demands a series of judgment calls and tradeoffs. Tradeoffs between aesthetics and functionality. Tradeoffs between artist goals and audience understandings and expectations. Tradeoffs between a full palette of colors-shapes-textures and a very limited one. Any measure of completeness and success needs to result from the forced choice decisions of the artist. It needs to account for the significance of the results, not just the organization of them. It needs to explain the Why, not just the What. For me, the more appropriate concept here is Parsimony. Parsimony is when you know enough is enough. When the finished and successful piece is parsimonious, the relationship of all the Design Elements and their expressed attributes will be so strong, that to add or remove any one thing would diminish, not just the design, but rather the significance of the design. Parsimony is sometimes referred to in art and design as Economy, but the idea of economy is reserved for the visual effects. The designer needs to be able to decide when enough is enough. For jewelry designers, we want that economy or parsimony to apply to functional and situational effects, as well.
Resonance vs. Evoking Emotions Finished and successful jewelry should not only evoke emotions, but, should resonate. Resonance is something more than emotion. It is some kind of additional energy we see, feel and otherwise experience. Emotion is very reactive. Resonance is intuitive, involving, identifying. Resonance is an empathetic response where artist and audience realize a shared (or contradictory) understanding without losing sight of whose views and feelings belong to whom. Resonance results from how the artist controls light, shadow, and their characteristics of warmth and cold, receding and approaching, bright and dull, light and dark. Resonance results from how the artist leverages the strengths of materials and techniques and minimizes their weaknesses. Resonance results from social, cultural and situational cues. Resonance results from how the artist takes us to the edge of universal, objective understandings, and pushes us every so slightly, but not too, too far, beyond that edge.
FLUENCY[7] AND EMPOWERMENT: Managing Choices In Expression Empowerment is about successfully making choices. These are choices about expressing one’s intent through art and design. These choices could be as simple as whether to follow through on some inspiration. They might involve selection of elements of design, or principled arrangements of beads, forms and components. The designer will make choices about how to draw someone’s attention to the piece, or, present the piece to a larger audience. The designer will make choices between aesthetics and functionality. She or he may decide to submit the piece to a magazine or contest. She or he may want to sell the piece and market it. The designer will make choices about how a piece might be worn, or who might wear it, or when it might be worn, in what context. The fluent designer will be adept at making these choices. The better designer is able to bring a high level of coherence and consistency to the process of managing all this – intent, shared understandings, knowledge and skills, evaluative review, and reflection and adjustment. This is called “fluency in design”. Fluency is the ability of the designer to select and connect Design Elements smoothly, in visually and functionally and situationally appropriate ways with understanding. The idea of understanding is broadly defined, to include the artist’s personal goals for expression, as well as the expectations of all the audiences – the wearer, the viewer, the buyer, the seller, the student, the master. The better designer achieves a level of disciplinary literacy where fluency becomes automatic, accurate, and rapidly applied. The better, more fluent jewelry designer is able to anticipate how others will come to understand these mechanisms and the implications for applying them in one way or another. For example, the better and more fluent designer would be able to select and combine design elements to appropriately differentiate jewelry that would best be worn at work, and jewelry that would best be worn, say, when someone was going to a night club for dancing and socializing. Lastly, fluency means that the designer has also been taught to look for, anticipate and incorporate context clues. Design does not occur in a vacuum. It has implications which become realized in a context. That context might be historical, cultural or situational.
RUBRIC[8] AS THINKING ROUTINE Designers need a simple map to all these ideas about literacy and fluency – something they can easily review and determine where their strengths and weaknesses are as they gain proficiency and fluency in design. One type of map is a rubric. A rubric is a table of criteria used to rate and rank understanding and performance. A rubric answers the question by what criteria performance should be judged. The rubric provides insightful clues for the kinds of evidence we need to make such assessments. The rubric helps us distinguish degrees of performance, from the sophisticated to the naïve. The rubric encapsulates what an authentic jewelry design performance would look like. Such a rubric is presented below for the artist to use as a thinking routine.[9] Here I have used one rubric to represent both (1) understanding and (2) performance, but, I could have easily created two separate rubrics toward this end. In this rubric table below, the rows represent contemplation, inspiration, aspiration, anticipation, application, and fluency and empowerment. The columns represent the degrees of understanding and performance along a continuum, from proficient on one end to not there yet on the other. By way of example, I use the rubric to assess my performance with a piece I created called Vestment (Feld, 2004).
The Rubric…
RUBRIC: How Proficient Am I In Achieving Resonance? The piece…
_________________________________________________________ WARREN FELD, Jewelry Designer 615-292-0610 For Warren Feld, Jewelry Designer, (www.warrenfeldjewelry.com), beading and jewelry making have been wonderful adventures. These adventures have taken Warren from the basics of bead stringing and bead weaving, to wire working and silver smithing, and onward to more complex jewelry designs which build on the strengths of a full range of technical skills and experiences. Warren leads a group of instructors at Be Dazzled Beads (www.bedazzledbeads.com). He teaches many of the bead-weaving, bead-stringing, jewelry design and business-oriented courses. He works with people just getting started with beading and jewelry making, as well as those with more experience. His pieces have appeared in beading and jewelry magazines and books. One piece is in the Swarovski museum in Innsbruck, Austria. He is probably best known for creating the international The Ugly Necklace Contest, where good jewelry designers attempt to overcome our pre-wired brains’ fear response for resisting anything Ugly. _________________________________________________________ FOOTNOTES [2] Feld, Warren. “Jewelry Design Principles: Composing, Constructing, Manipulating,” 4/25/2018 [3] Feld, Warren. “Jewelry Design: A Managed Process,” Klimt02, 2/2/18. https://klimt02.net/forum/articles/jewelry-design-managed-process-warren-feld [4]Shared Understandings. In another graduate education class, the major text reviewed the differences between understanding and knowledge. The question was how to teach understanding. Worth the read to gain many insights about how to structure teaching to get sufficient understanding to enrich learning. [8]Rubrics. |
Posted in Art or Craft?, art theory, beads, beadwork, design management, design theory, jewelry design, jewelry making, Learn To Bead, Stitch 'n Bitch | Tagged: art theory, beading, design process management, design theory, jewelry, jewelry design, resonance | 1 Comment »
Posted by learntobead on April 24, 2018
JEWELRY DESIGN PRINCIPLES:
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Abstract:
It is not happenstance that some pieces of jewelry draw your attention, and others do not. It is the result of an artist fluent in design. That fluency begins with selecting Design Elements, but it comes to full fruition with the application of Principles of Composition, Construction and Manipulation. This is where the artist flourishes, shows a recognition of shared understandings about good design, and makes that cluster of jewelry design choices resulting in a piece that is seen as both finished and successful. These Principles represent different organizing schemes the artist might resort to. Jewelry artists translate these Principles a little differently than painters or sculptors, in that jewelry presents different demands and expectations on the artist. The better artist/designer achieves a level of disciplinary literacy – selecting Design Elements and applying Principles — where fluency becomes automatic, accurate, and rapidly applied.
COMPOSING, CONSTRUCTING, MANIPULATING
Some pieces of jewelry draw your attention. Others do not.
This is not a matter of happenstance. It is the result of an artist fluent in design. That fluency begins with the selection of Design Elements – the smallest meaningful units of design. But it comes to full fulfillment with the application and manipulation of Principles of Composition, Construction and Manipulation. These “organizing schemes” reflect what the individual artist wants to express, and how the individual artist anticipates how others will understand and respond to this expression.
Design Elements, which I have discussed in an earlier article [1], are like building blocks and function a bit like the vowel and consonant letters of the alphabet. They have form. They have meaning. They can be assembled into different arrangements which extend their meaning and usefulness in expression. Examples: color, shape, texture, point/line/plane, movement, dimensionality, and the like. Each Design Element has a set of expressive attributes. Color can be expressed as a color scheme, or as proportions, or as simultaneity effects. Shape can be geometric or dimensional or recognizable or symbolic. And so forth.
Design Elements function like a vocabulary. They represent universally accepted expressive content. Visualize the analogy between design elements and vocabulary. Picture a “t”, perhaps combined with an “h”, and then with an “e”. Or, picture the difficulty in trying to combine a “th” with a “z”. Or, still yet, picture how the “c” in “cat” is pronounced differently than the “c” in “sense”, yet still recognized as a “c”. In similar ways, the artist might decide to use the design elements of “color” and “line,” and combine them to yield another design element of “movement.” Literacy begins with the ability to decode, and this ability centers on the selection and use of Design Elements.
Principles of Composition, Construction and Manipulation function more like a grammar. Given the Design Elements selected by the artist, Principles represent organizing strategies to which the artist resorts when attempting to achieve a piece that will be seen as both “finished” and “successful”, both by the artist, as well as that artist’s audience. The artist might arrange several design elements and their expressive attributes to yield a higher level organizing principle. For example, the artist might combine color(intensity)+line(direction)+
shape( geometry)+placement(symmetry)+balance+material” to yield a sense of “rhythm.”
To continue our analogy with vocabulary, grammar and literacy, picture our “t”, “h” and “e” put together to form a full word like ”thesaurus”, then expanded into an idea, like “teachers like to use a thesaurus”, and further expressed, in anticipation of a response, to something like “but students hate when the teacher asks them to use a thesaurus.”
Literacy goes beyond decoding; it includes a fluency in how the Design Elements are organized to evoke an emotional response. This involves an intuitive understanding of Principles of Composition, Construction and Manipulation, and how to apply them. While Design Elements are selected primarily based on shared, more universal understandings of what they express, often, Principles are applied in ways more reflective of artist’s hand, and its subjective expression.
The successful jewelry designer has developed a fluency in the Disciplinary Literacy of jewelry design. Fluency is the ability of the designer to select and connect Design Elements smoothly, in visually and functionally and situationally appropriate ways with understanding. The idea of understanding is broadly defined, to include the artist’s personal goals for expression, as well as the expectations of all the audiences – the wearer, the viewer, the buyer, the seller, the student, the master. The better designer achieves a level of disciplinary literacy where fluency becomes automatic, accurate, and rapidly applied.
This Disciplinary Literacy in jewelry design has a structure all its own. There are four main components to it:
1) Vocabulary: Design Elements As The Basis Of Composition
2) Grammar: Principles of Composition, Construction and Manipulation
3) Strategy: Project Management[2]
4) Context/Culture: Shared Understandings[3]
This article focuses on the second component – Principles.
What Are Principles of Composition, Construction and Manipulation?
Jewelry Design is the strategic application of basic principles of organization and expression to achieve a piece which evokes emotion, resonates, and is appealing as it is worn. Traditionally the art and design worlds referred to these as “Principles of Composition.” Often artists and designers get tripped up on the word Principles, and jewelry designers get a bit confused or frustrated with the word Composition.
The use of the word “Principles” in art and design can be somewhat confusing. These Principles do not represent a set of universal, dependable and repeatable standards to strive for, which we might assume, at first.
A different meaning about “Principles” applies here. A Principle is an organizing scheme as a way to combine design elements into a more pleasing whole composition. The design elements include things which are visual effects; but, for jewelry designers, they also include things which functional, as well as things which are more social, psychological, cultural and situational. Principles inform artists in their expressive, authentic performances. Every artist is expected to apply these Principles, but only in ways the artist chooses. There might be better or worse ways to apply them, but no right or wrong ways.
Another aspect of confusion is the use of the word “Composition”. I’ve expanded the phrase, though somewhat awkwardly, to “Principles of Composition, Construction and Manipulation.” The traditional art and design idea of “composition” covers two very different types of jewelry design literacy skills under a single label, namely decoding (Design Elements) and fluency (Principles). The better jewelry designer needs to learn and apply both aspects of disciplinary literacy, but each involves different ways of thinking. As a teacher, both require different sets of strategies for training and educating jewelry designers.
Jewelry designers, by the nature of jewelry, have to deal equally with functional aspects of design, not just artistic composition. Traditional Principles of Composition need to be re-oriented for the jewelry artist to be more sensitive to the more architectural aspects of design. Design choices are also best understood at the boundary between the art of design and the body it adorns.
Limited to the idea of composition, jewelry might be judged successful as “art”, as if it was displayed on a mannequin or easel. But jewelry, in reality, can only be judged as a constructive, manipulated result situated at the boundary between art and body; that is, jewelry can only be judged as “art as it is worn.”
In this article, I focus on Principles of Composition, Construction and Manipulation. The Principles, as organizing schemes, are intertwined, and, the use of one will often depend on another. Movement might be achieved by the placement of lines, which might also establish a rhythm. Such placement of lines might be symmetrically balanced, with line thinness and thickness statistically distributed evenly through the piece.
These organizing and arranging schemes might include:
Some of these design Principles are applied in similar ways to all art forms, such as painting and sculpture, no matter what the medium.
For other Principles, jewelry creates its own challenges, because all jewelry places some different demands and expectations on the artist than painting or sculpture does. Jewelry…
Good jewelry should exude an energy. It should resonate. This energy results from how the artist applies these Principles to compose with, construct and manipulate light and shadow, and their characteristics of warmth and cold, receding and approaching, bright and dull, light and dark. The artist’s piece is judged on whether the resulting piece feels coherent, organized, controlled, and strategically designed, again, as the jewelry is worn. Successful application of these Principles results in a piece which feels finished and successful.
The Principles include,
TABLE OF PRINCIPLES
Principles of Composition, Construction, and Manipulation
(Organizing Schemes) |
What the Principle is About | How Principle Might Get Expressed as Organizing Schema |
|
This is how the piece leads the viewer through sequences of steps. It is a measure of the degree the piece engages the viewer’s eye.
There is a continuance, a flow or a feeling of movement from one place of the piece to another. |
Repetition
Pattern Random Regular Alternating Flowing Progressive Vertical, Horizontal, Diagonal, Overlapping, Piercing Placement |
|
Pointers are places of emphasis, dominance or focus. Certain elements assume more importance than others within the same composition. | Isolating
Directional Contrast Anomaly Leading Convergence Size, Weight, Color Gradient Framing Focusing and Depth Absence Implied |
|
The degree the piece is not disorienting; obvious what is “up” and what is “down”.
Orienting and Directional |
Straight or Curved
2-D or 3D Violating, Crossing or Intersecting, Interpenetrating Parallel or Aligned Perpendicular Angular or Diagonal Vector Fixed, Directional, Infinite, or Disappearing Continuous, Broken or Perforated Radial At Edges or Within; Framed or Bound Thin or Thick Textured or Smooth Opaque or Transparent Moving, Rotating, Spinning, Darting, Flashing Silhouette |
|
The degree the artist has made the ordinary…”noteworthy” | Add variety
Give person an experience Vibrance, Intensity Unexpected use or positioning Surprise Sense of strength or fragility Symbolic meaning Perspective Inspirational Pattern Clash Juxtaposition Simultaneity effects |
|
How satisfying the numbers and sizes and measures of objects within the piece are | Equality, Equity, Equal Weight, Mass, Volume, Visual Effect (or the opposite of equality)
Randomness Color proportions Scale Measurements Numbers of |
|
How satisfying the placement of objects (and their attributes) is | Equilibrium in Weight, Mass, Volume, Visual Effect
Symmetry or Asymmetry Pattern or No Pattern Regular or Irregular Equalizing visual forces Scale Permanent, Illusory, Contingent Placement, Alignment, Proximity, Repetition Radial Identical or Similar |
|
Jewelry often can be structured in terms of segments, components or forms. How the pieces get interconnected or amassed is of concern. | Unique, Singular, Parallel/Symmetrical, Repeated, Multiple
Evolving Variety Segmentation 2-D or 3-D Realistic or Abstract Geometric or Organic Complete or Incomplete Layering, Overlapping Fringing, Surface Embellishment Continuity Coordinating Clashing, Off-putting |
|
Any piece of jewelry must be acceptable within a certain historical, social, cultural or situational context. | Visual Expectation
Materials Expectation Techniques/Technology Expectation Referents, Inscriptions, Images Symbolism Themes Rule-bound or not Revival style or Contemporized Traditional style Appropriateness/Relevance to situation or context Coordination with situation or context |
|
The degree the piece is designed so that it accommodates physical stresses when the piece is worn | Jointedness and Support (links, rivets, hinges, loops, unglued knots, and the like)
Drape, Flow, Movement (built-in features allowing adjustment to body shape or body movement) Length, Fit Adjustability Choices of stringing material or assembly strategy Clasp Assembly (how piece attached to clasp) Strap, Bail, Pendant, Fringe, Embellishment Stiffness, Looseness, Bending, Conforming Inclusion of technology Structural Integrity Application of architectural principles of construction Physical mechanics Weight-bearing |
|
There should be no nonessential elements; the addition or subtraction of one element or its attribute will make the piece less satisfying | Length, Volume, Mass, Weight, Visual Effects
Goodness of fit Sufficient balance between unity and variety to evoke an emotional response and resonance An economy in the use of resources A result which feels finished and successful, reflecting the artist’s hand, as well as an anticipation of shared understandings among all audiences – viewer, wearer, buyer, seller, student, master |
THE PRINCIPLES IN MORE DETAIL
1. Rhythm
Movement is the path our eyes follow when we look at a work of art, and it is generally very important to keep a viewer’s eyes engaged in the work. Without movement, artwork becomes stagnant. A few good strategies to evoke a sense of movement (among many others) are using diagonal lines, placing shapes so that the extend beyond the boundaries of the picture plane, and using changing values.
Rhythm is one Principle used to shape the viewer’s experience with the piece. Rhythm is how the piece leads the viewer through sequences of steps. It is a measure of the degree the piece engages the viewer’s eye.
There is a continuance, a flow or a feeling of movement from one place of the piece to another.
Repetition and pattern are key here. The artist might achieve a rhythm by varying or repeating colors, textures, sizes, forms. The rhythm might be slow, fast, predictable, random, staccato, measured, safe, edgy, and so forth. The intervals between repetitions and patterns can create a sense of rhythm in the viewer and a sense of movement. Repetitions and patterns can be random, regular, alternating, flowing, progressive – there are many directions the artist can go in establishing a rhythm.
When a piece has multiple and coordinated rhythms, we call this Symphonic Rhythm. For example, in a piece, there might be a clear rhythm set by the use of colors throughout the piece, as well as the positioning of definable forms, such as a series of beaded leaves or other shapes.
The Rhythm should assist the viewer in cognitively making a complete circle around the piece. You don’t want the viewer to lose interest, get bored, or fall flat, before the eye and brain can make that complete circle.
Example:
Black-o-Black-o-Black-o-White-o-Black-o-Black-o-Black-o-White-o
Or,
Black-o-White-o-Black-o-White-o-Black-o-White-o-Black-o-White-o
The better designer can empower the design, if using Rhythm in the right way.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. Pointers
Pointers are places of emphasis, dominance or focus. Certain elements assume more importance than others within the same composition.
Pointers guide the viewer to a specific place, or focal point. Cognitively, you want to create the place for the eye/brain to come to rest.
Examples:
The better designer is able to capture the viewer’s attention to more important parts of the piece.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. Linear and Planar Relationships
This is the degree the piece is not disorienting to the viewer, or particularly confusing in terms of what is up and what is down.
People always need to orient themselves to their surroundings, so that they know what is up and what is down. They usually do this by recognizing the horizontal planes of the floor and the ceiling of a room (ground and sky outside), and the vertical planes of the walls of a room (buildings, trees and the like outside).
Jewelry must assist, or at least not get in the way, of this natural orienting process. It accomplishes this in how its “lines” are arranged and organized. If a piece is very 3-dimensional, then how its “planes” are arranged and organized becomes important, as well.
Design elements we might use to achieve a satisfactory planar relationship within our piece:
– a strategic use of lines and planes
— shapes
— boundaries
– -silhouettes
— contours
– symmetry
– or, more difficult to achieve, a satisfying asymmetry
– a planar pattern in how each section of the piece relates to the other sections
– how sections of the piece interlock
– how we “draw and interrelate” parallel lines/planes, perpendicular lines/planes and curved lines/planes within the piece
Example:
How can a person truly pull off wearing only one earring? After all, visually, it pulls the person off to one side, thus violating the basic orienting planar relationships. What about the composition of the earring, allows this to work; what about the composition doesn’t?
Example:
Wearing a necklace, where the clasp is worn on the side, instead of the back. Again, what about the composition of the necklace, allows this to work; what about the composition doesn’t?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. Interest
“Interest” means the degree to which the artist makes the ordinary…noteworthy.
Here the artist demonstrates how to balance off and control “variety” with “unity” and “harmony”. Without unity and harmony, the piece becomes chaotic. Without variety, the piece becomes boring, monotonous and uninteresting.
Arranging and organizing Design Elements might involve:
– selection of materials and mix of materials
– selection of color combinations
– varying the sizes of things
– pushing the envelop on interrelating planar relationships among the sections of the jewelry
– playing with the rhythm
– clever use of a focal point
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5. Statistical Distribution
The artist is always concerned with the number or size or scale or measurement of things. This principle focuses on these statistics. With this principle, we are not concerned with the placement or balance of things – just the numbers and measurements.
We ask: How pleasing and satisfying are the selection of the numbers, sizes, proportions, volumes/weights, and color/textures of objects the artist wants to use in the piece. The artist might, at this point, anticipate creating a pattern, or not.
Examples:
BIG-o-BIG-o-small-o-BIG-o-BIG-o-small-o-
PURPLE-o-PURPLE-o-PURPLE-o-YELLOW-o-PURPLE-o-YELLOW-o-
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6. Balance
Balance has to do with placement. How pleasing or satisfying is the placement of objects (and their attributes) within a piece?
Usually, the designer is trying to achieve a feeling of equality in weight, attention or attraction of the various visual design elements. The design attributes would include such things as the positioning or relative positioning of the materials used, the colors, textures and patterns, the sizes and scales.
The artist might play with placement in terms of proximity, alignment or repetition.
There are different types of balance.
(1) symmetry: the use of identical compositional units on either side of a vertical axis
(2) approximate symmetry: the use of similarly balanced compositional units on either side of a vertical axis
(3) radial symmetry: an even, radiating out from a central point to all four quadrants (directions) of the shape’s plane (surface)
(4) asymmetry: even though the compositional units are not identical on either side of a vertical axis, there is a “felt” equilibrium of the total piece. Often, with jewelry, this equilibrium depends on what clothes or other jewelry the person is wearing, or something about that person’s body/body shape.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7. Forms, Their Proportions, Distributions and Dimensionality
Jewelry often can be structured in terms of segments, components or forms. How are pieces interconnected or amassed? Is this achieved through optical effects or reality?
The designer is concerned with managing these structures in terms of proportions, distributions and/or dimensionality. The artist makes choices about how each part relates to the whole in terms of scale or relevance.
The artist might play with things like:
Layering
Surface embellishment
Fringing
Curvature
Overlapping planes
Balance
The better designer creates pieces where the whole is greater than the sum of the parts.
Example:
Flat loomed bracelet and a button clasp, that sits so high on the bracelet, that it detracts from the 2-dimensional reason-for-being of the piece.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
8. Temporal Extension: Time and Place
Any piece of jewelry must be acceptable within a certain historical, social, cultural or situational context.
For example, is a piece appropriate for a wedding also appropriate for office wear? Is a great University of Tennessee Orange Necklace as successful when worn to a Vanderbilt football game?
Temporal Extension may narrowly refer to one specific wearer in particular, or more broadly to group, situational, social or societal expectations.
Other examples:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9. Physical Extension: Functionality
Any piece of jewelry must be functional when worn.
Functionality has to do with such things as movement, drape, comfort, flow and durability. The piece of jewelry needs to feel comfortable when worn, always look good on the wearer no matter what the wearer is doing, and be durable. This involves a lot of building in understandings of physical mechanics and architectural principles of construction.
When there is (or should be) movement in a piece, there should be clear evidence that the designer anticipated where the parts came from, and where they are going to. Jewelry is worn by people who move, so the design should be a natural physical extension to such movements, and the stress they put on the piece.
For example, in a necklace, the clasp should remain on the neck, even as the beadwork moves with the person, without the necklace turning around on the neck, or breaking.
Example: The dangle earring which has the dangle stuck in a 90 degree angle.
Example: The crimped bracelet which breaks at the crimp.
Example: The bracelet too tight when the design is turned into a circle placed around the wrist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
10. Parsimony
(something similar to, but a little bit beyond harmony and unity)
At the point where the piece is judged to be finished and successful, there should be no nonessential elements. When the piece is finished and successful, it should evoke emotions and resonate.
The designer should achieve the maximal effect with the least effort or excess.
There is a tendency of beaders and jewelry makers to over-do:
– over-embellish the surface
– add too much fringe
– repeat themes and design elements too often
– use too many colors
Parsimony vs. Unity
In art, the traditional measure of completion and success was a feeling or sense of “Unity.” Unity signified how everything felt all right. All the Design Elements used, and how they were coordinated and placed, were very coherent, clear, harmonious and satisfying.
I think the idea of unity begins to get at the place we want to end up. But this concept is not concrete enough for me. You can have unity, but the piece still seen as boring when there is no variety. This condition is unacceptable as a principled outcome of jewelry construction. Finished and successful jewelry should evoke emotions and resonate. You can have unity, but the assessments rely too much on universal, objective perceptions of design elements and their attributes. The artist, the wearer, and the situation are too easily left out of the equation.
Jewelry creation usually demands a series of judgment calls and tradeoffs between aesthetics and functionality, artist goals and audience understandings and expectations, a full palette of colors, shapes and textures and a very limited one. A measure of completeness and success needs to result from the forced choice decisions of the artist. It needs to account for the significance of the results, not just the organization of them. It needs to explain the Why, not just the What.
For me, the more appropriate concept here is “Parsimony.” Parsimony is sometimes referred to in art and design as “Economy”, but the idea of economy is reserved for the visual effects. For jewelry designers, we want that economy or parsimony to apply to functional and situational effects, as well. When the finished and successful piece is parsimonious, the relationship of all the Design Elements and their expressed attributes will be so strong, that to add or remove any one thing would diminish, not just the design, but rather the significance of the design.
Parsimony…
– forces explanation; its forced-choice nature is most revealing about the artist’s understandings and intentions
– relies on evidence moreso than assumptions to get at criticality
– focuses examination of the few elements that make a difference
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
THINKING ROUTINE[4]: LOOK – SCORE – EXPLAIN
LOOK:
CLASSICISM NECKLACE Warren Feld, 2001. |
Materials and Description:
Three strands, druk rondelles Czech glass, in matte amethyst, matte olivine, and matte topaz. Center, overlapping agate stones.
At the center, each of the three strands pass through a 3-hole separator bar, and through one of three thin sterling silver tubes. The centerpiece stones slide over the top and bottom tubes. The middle tube is sandwiched between the stones. These stones can spin around on the tubes, allowing them to adjust to body shape and movement, but the middle tube restricts the movement to maintain the general visual appearance as in the image. S-clasp in back. |
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KEY DESIGN ELEMENTS:
(see key at bottom of table for list)
|
KEY ATTRIBUTES OF DESIGN ELEMENTS:
1a. Some Tonal quality and finish 1b. Split Complementary color scheme 1c. Gradation dark to light 2a. Symmetry 3a. Same size druk rondelles 4a. Strong lines core design feature 4b. Overlapping centerpiece stones establishes 2 planes; can move but restricted from violating planes 5a. Mixing glass, metal and gemstone 6a. Center stones allowed to spin on tubes 7a. Layering of center stones 8a. Unexpected connection of strap to centerpiece |
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SCORE:
SCORE CARD ON PRINCIPLES:
EXPLAIN:
|
LOOK:
THE BLUE WATERFALL NECKLACE Warren Feld, 2001. |
Materials and Description:
Mix of glass, crystal, and sterling silver beads.
Each segment of beads has a different number of bead, and different sizes/color/finish of beads within it.
The colors are not part of a color scheme, and would be seen to clash if compared one to one outside of their use in the bracelet. Example: sapphire blues and montana blues; golds and silvers; matte and glossy.
The segments nearer the clasp are shorter than those further from the clasp.
The sterling silver tubes are all curved.
There is no focal point per se.
The clasp is an adjustable hook and eye choker clasp. |
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KEY DESIGN ELEMENTS:
(see key at bottom of table for list)
|
KEY ATTRIBUTES OF DESIGN ELEMENTS:
1a. No conformance to color scheme, though leans toward the monochromatic 2a. Simultaneity effects 3a. Feels balanced though there the distribution of sizes, numbers and segment lengths varies within each strand and between each strand 4a. Brings your eye down to a central place, but no specific focal point 4b. Curved lines distort the linearity 5a. Expresses feeling of moving water, but no moving parts 6a. Curved tubes key element 6b. Bead of different shapes 7a. Adjustable choker clasp allows wearer to adjust necklace to body, to achieve that optimum sense of balance and movement 8a. Consists of each length segments separating unequal length segments. 8b. Important that segments on both strands do not match up with each other, but feel staggered 8c. Important that no segment shows dominance or becomes a clear focal point. |
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SCORE:
SCORE CARD ON PRINCIPLES:
EXPLAIN:
|
FOOTNOTES
[1] Feld, Warren. “Jewelry Design Composition: Playing with Building Blocks Called Design Elements,” 3/17/2018
[2] Feld, Warren. “Jewelry Design: A Managed Process,” Klimt02, 2/2/18. https://klimt02.net/forum/articles/jewelry-design-managed-process-warren-feld
[3]Shared Understandings. In another graduate education class, the major text reviewed the differences between understanding and knowledge. The question was how to teach understanding. Worth the read to gain many insights about how to structure teaching to get sufficient understanding to enrich learning.
Understanding by Design by Grant Wiggins and Jay McTighe, 2nd Edition, Association for Supervision and Curriculum Development, 2005.
[4] Thinking Routines. I teach jewelry design. I find it useful to engage students with various ways of thinking out loud. They need to hear me think out loud about what choices I am making and what things I am considering when making those choices. They need to hear themselves think out loud so that they can develop strategies for getting more organized and strategic in dealing with information and making decisions. My inspiration here was based on the work done by Visible Thinking by Project Zero at Harvard Graduate School of Education .
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Posted in Art or Craft?, design management, jewelry design, jewelry making, Learn To Bead | Tagged: art, design, design management, jewelry construction, jewelry design, principles of composition | 2 Comments »
Posted by learntobead on March 17, 2018
JEWELRY DESIGN COMPOSITION:
PLAYING WITH BUILDING BLOCKS
CALLED DESIGN ELEMENTS
by Warren Feld, Designer
Abstract:
Jewelry making is a constructive process of expression. The language of expression begins with the idea of Design Elements. Design Elements are the smallest, meaningful units of design. Design Elements
function in a similar way as vowels and consonants in a language. They have form. They have meaning. They have expression. Some can stand alone, and others are dependent and must be clustered together. Better jewelry designers are aware of and can decode these expressive aspects of design elements and how they are included within any piece. This is one part of learning a disciplinary
literacy in design. This literacy begins with a process of decoding and builds to an intuitive fluency in design. This article focuses on this process of decoding.
Jewelry making is a constructive process of expression.
The language of expression begins with the idea of Design Elements. Design Elements are like building blocks and function a bit like the vowel and consonant letters of the alphabet. They have form. They have meaning. They can be assembled into different arrangements which extend their meaning and usefulness in expression.
There is an underlying logic to this process – a vocabulary and grammar, so to speak. Recognizing how this vocabulary and grammar is structured and applied enables the jewelry designer to learn how to be fluent in design. Such recognition is critical in developing a coherent, consistent disciplinary literacy in jewelry design. Such disciplinary literacy is at the heart
of a professional identity for jewelry design artisans. This literacy structure in design has four main components to it:
1) Vocabulary: Design Elements As The Basis Of Composition
2) Grammar: Principles of Construction
3) Strategy: Project Management[1]
4) Context/Culture: Shared Understandings[2]
This article focuses on the first component – Design Elements.
It makes sense for the designer to begin with something like building blocks, which I call Design Elements. Design Elements, like building blocks, are tangible things. They can be visualized. They can be touched and moved around. They can be combined in different arrangements. They can be used to create many types of expressions. Design Elements include things like color, shape, movement, dimensionality, materials, use of space, and the like. Design Elements are the smallest, meaningful units of design.
Not every Design Element is alike. Color is different than Shape
is different than Texture. Movement is different than Balance is
different than Dimensionality. Learning about and understanding the
differentiation among Design Elements becomes very important if the jewelry designer is to have sufficient power and insight over consistency, variation, coherence and unity in their designs. This power and insight is called decoding. Every jewelry designer needs to learn how to decode, if they are to be successful in design.
Some Design Elements are syllabic meaning they are independent
and can stand alone. Others are non-syllabic, meaning they are dependent and cannot stand alone.
INDEPENDENT DESIGN ELEMENTS |
DEPENDENT DESIGN ELEMENTS |
Function like vowels in alphabet Many expressive variations Syllabic Can stand alone and be expressive Expressions sensitive to placement or context |
Function like consonants in alphabet Limited expressive variations if used alone and not in combination Non-syllabic Do not often stand alone and more usually require an assist from Expressions consistent, somewhat insensitive to placement or |
Design Elements have graphic representations. Graphic representations allow these elements to be recognized symbolically as a sort of short-hand.
Each Design Element also encompasses a range of acceptable meanings, which I call expressive variations. These expressive variations, while different among themselves, are still reflective of that Design Element. They have universal qualities in that people tend to share understandings about what these expressive variations mean and how they are to be used.
Color Schemes, for example, are objective, agreed-upon combinations of colors seen as coherent and unifying. Thus, any color scheme is an expressive variation on the element of Color.
The universal, expressive variations associated with each Design Element are, in effect, attributes of that Design Element. These attributes have an
objective quality to them in that there is general agreement among designer,
viewer, wearer, buyer and seller as to what they express and how they might be used. There is an expectation that whatever role a person plays relative to the piece of jewelry, the Design Elements and their attributes will be decoded in a similar way.
At this stage in the jewelry design process, the focus is on a simple vocabulary. The vocabulary is made up of Design Elements
and their expressive attributes. The vocabulary encapsulates a generally shared understanding of its meaning and how it is to be used. It is
at the point of grammar, thus manipulation and construction, that individual artists get to show their artistic hand in selecting and placing these elements into a finished piece of jewelry.
These Design Elements and their attributes can be arranged in different configurations I call clusters. Clusters may consist of independent Design
Elements alone, dependent Design Elements alone, or a mix of both. For example, we may use an arrangement of glossy and matte Color beads to
project Dimensionality. We may use different Colors of beads, rhythmically arranged, to project Movement.
Combinations of Design Elements into clusters can have different effects, from synergy, antagonism, blending, bounding, freeing and inflection.
Selecting Design Elements and clustering them does not occur in a vacuum.
The designer selects and arranges Design Elements in anticipation of how
these choices will be understood by others in a universal or objective sense.
This is a process which I call “Backwards Designing”.[3] The building blocks and their attributes are first selected in anticipation of these shared understandings. For instance, the designer might choose colors by anticipating how others will recognize the legitimacy and appeal of
certain clusters of colors – color schemes.
If the viewer, wearer, buyer or seller of a piece of jewelry cannot understand and relate to its Design Elements and how they are clustered within the piece, they will not understand it. They will not appreciate it. They will not see it as a legitimate piece of artistic expression. It will not
feel authentic. To others, if the piece lacks evidence of shared understandings, this will result in that jewelry (and by implication, the jewelry artisan) getting labeled, for example, as unsatisfying or boring or ugly or monotonous.
DESIGN ELEMENTS COMPRISE A VOCABULARY
OF BASIC ARTISTIC EXPRESSION
Working with Design Elements is not much different than working with an alphabet.
An alphabet is made up of different letters. Each letter has different
attributes – how it is written, how it sounds, how it is used. Configurations of letters result in more sounds and more meanings and more ways to be used.
A person working with an alphabet has to be able to decode the letters, sounds and meanings, as letters are used individually as well as in combination. As the speaker becomes better at decoding, she or he begins to build in understanding of implications for how any letter is used, again, individually or in combination.
This is exactly what the jewelry designer does with Design Elements. The
designer has to decode, that is, make sense of a series of elements and their attributes in light of our shared understandings about which Design Elements are appropriate, and how they should be legitimately expressed.
Let’s examine a set of jewelry Design Elements in more detail and elaboration.
DESIGN ELEMENT Independent |
GRAPHIC REPRESENTATION |
EXPRESSIVE VARIATIONS |
EXPRESSIVE VARIATIONS |
EXPRESSIVE VARIATIONS |
Color |
|
Schemes Hue and Saturation |
Simultaneity Effects |
Values and Intensity Temperature Receding or Projecting |
Shape |
|
Recognizable Focused Distinct Blended Abstract Filled or Empty |
Delimited, fixed, geometric Infinite, extending Distorted or overlapped |
Masculine or feminine Organic or mechanical Background, foreground, middle ground |
Texture and |
|
Regular, Predictable, Statistical Repeated or singular |
Random, Non-Statistical Feel or look |
Layered or Non-layered Smooth or Rough |
Point, Line, |
|
2-Dimensional 3-Dimensional Conform or violate |
Connected or Unconnected Span and distance Actual or implied Thickness |
Silhouette Focused or unfocused Bounded or unbounded geometric or curved
|
Material |
|
Natural or Man-Made Soft or solid Heavy or light |
Single or mixed media |
Light refraction, reflection, absorption |
Technique and |
|
Bead Weaving, Bead Stringing, Wire Working, |
With or without application of heat and/or |
Fabricated or Machine Made Pattern or freeform |
DESIGN ELEMENT
Dependent
|
GRAPHIC
|
EXPRESSIVE VARIATIONS
|
EXPRESSIVE VARIATIONS
|
EXPRESSIVE VARIATIONS
|
Dimensionality
|
|
2-dimensional
|
3-dimensional (relief, low relief, high relief)
Interior and Exterior Contours
|
Frontal or in-the-round
Open or closed forms
Static or dynamic forms
|
Movement
|
|
Passive
Direction
Linear or wave
|
Physical
Stable or erratic
|
Mechanical
|
Color Blending
|
|
Simultaneity effects
|
Value and intensity
Saturation and vibrance
|
Distinct or blurred
Dominant or recessive
|
Theme, Symbols
|
|
Surface or interpreted meaning(s) or
Power, position, protection, identification
|
Clear or abstract referents
Object as whole, or parts of object
|
Repetition or not
Individual, group, cultural, societal,
|
Beauty and
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Sensually pleasing: visual, touch, auditory,
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Objective or emotional
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Coherence, harmony and unity
Fashion, style, timeliness, timelessness
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Structure and
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Stiff or flexible
Flow and drape
Linkage, connectivity
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Wearability
Display
Organization
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Articulation
Autonomy vs. Temporariness
Interactive with wearer, or not
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Craftsmanship
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Inspiration
Skill and dexterity
With tools, or not
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Design acumen
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Personality and preferences
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Form, Segmentation,
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Shape with Volume
Whole or divided
Organized or chaotic
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Perspective
2-dimensional or 3-dimensional
Alignment
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Shading
Positioning or spacing
Simple or Complex
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Balance and
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Symmetrical (By size, color, or shape)
Visual weight
Visual size
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Asymmetrical (By size, color, or shape)
Radial
Visual placement
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Random
Stable or unstable
Directed or undirected
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Referents to specific
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Vintage Revival
Direct or implied
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Contemporary
Literal or figurative
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Symbolic
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Context,
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Economic, social, psychological, cultural,
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Complicit artist, or not
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Derived meaning, or objective meaning
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Negative and
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Figure or ground
Form or no form
Shading
Perspective
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Depth
Use of space around an object
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Interpenetration of space
Illusion or reality
Placement
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Light and
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Suggestive
Gradient
Perspective
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Shading
Illumination
Solid or Cast
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Dimensionality
Moon
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The Japanese Fragrance Garden Bracelet
“Japanese Fragrance Garden Bracelet”, by Warren Feld, March 2018, photography by Warren Feld
For example, this is the kind of building blocks thinking I did when designing my Japanese Fragrance Garden Bracelet.
This bracelet has a foundation base. The finishes of these beads in the
base are either a luster finish or a dichroic finish. Off the base, I created flower stalks that were 4-6 seed beads tall, and topped with a slightly
larger and more brightly colored seed bead. The colors of the beads in the stalks vary from dark (near the base) to light (near the flower tip). Between
each bed of flowers is a “moon bridge” – the kind you might expect when
meandering through a Japanese garden.
See how I clustered independent and dependent Design Elements to achieve a particular expression.
What I Wanted To Achieve
Design Elements I Thought About
Movement
with flower stalks where they would retain their verticality
(thus not flop over) after the piece was worn.
Technique: Fringing technique
Technology: Use of One-G beading thread which, unlike
all other beading threads, has a springy quality to it. When the fringe is pulled out during
wearing, the thread helps spring it back into place
Color: To mimic how moving
colors will be perceived, I varied color in flower stalks from dark at the
bottom to medium to light at the top, just under the flower, and then used
bright colors for the flowers topping off each stalk
Point, Line: Easy for viewer to perceive and follow
movement of points and lines, which are key elements in the piece
Dimensionality
where the piece would not be seen as flat
Point, Line: Visually, the flower stalks lead the eye from the foundation
base, up the stalks, and to the bright flower colors on top of the
stalks.
Color: I use a reflective foundation base of two types of bead
finishes, (a) luster, and (b) dichroic.
Both have a mirroring effect, making it difficult for the eye to see
the “bottom”, and at the same time reflecting the colors sitting above them.
Color Blending
where as the eye moves up and down any flower stalk, or moves
across the piece from end to end, everything feels coherent and unified
Color: I make a wide use of simultaneity effects, where the placement
of one color affects the perception of the color next to it. This fools the brain into blending colors, which in reality, you cannot do easily with
beads (as opposed to paints).
Shape/Points/Line/Pattern: There is a consistent repetition of shapes, points and lines, and pattern, leading the viewer to be able to predict what should happen next along the bracelet, and again, fooling the brain into doing some color blending perceptual tricks of its own.
How Do You Teach Designers A Vocabulary of Design?
Most designers most likely start theirjewelry making careers taking craft-oriented classes and following instructions in how-to books or online in how-to videos. They learn to repeat a set of steps and end up with something like what is pictured. The whole jewelry making approach assumes that jewelry making is a natural process. Surround the budding artist with patterns, books and videos, and they will somehow become great jewelry designers.
Yet, although the artisans follow a set of steps over and over again, they never learn how to make choices or evaluate implications or get any experience making judgement calls and tradeoffs when designing something that must look good and wear well at the same time. Jewelry making is not a natural skill that is learned automatically. Jewelry designers need to be taught to design.
Towards this end, I think it is much more useful to build an educational curriculum and program around the idea of disciplinary literacy. We need to teach designers to explicitly and systematically think design. Designers need to be able to recognize the elements that make up a piece, how they were used, and how this leads to more or less success in evoking an expression or an emotional response.
Disciplinary Literacy, means, in part, that the designer is aware of the “codes” which were selected for a piece of jewelry. The designer is able to segment the piece and identify its Design Elements. The designer is also able to put Design Elements together and blend them to achieve a desired expression. The better designer is very aware of all the codes, or Design Elements. The better designer is very aware of how the codes, or Design Elements, were selected, combined, blended and expressed. And the designer is very aware of how and why clusters of Design Elements may sometimes get bounded; that is, may be unfortunately stuck within some
indeterminant meaning or expression.
Towards this end, this means first teaching designers how to decode. It means figuring out what universally accepted Design Elements should be used in a piece. It also means recognizing how these elements can vary, and how such variation can change the artistic or design expression
of the piece. Designers need to learn how Design Elements get clustered and constructed to convey certain expressions, and which cannot.
At this stage, we are training the designer to have some comfort recognizing and applying objective, shared understandings about what certain Design Elements mean, and the variations in how they might get expressed within a piece.
As the designer’s education progresses, we would gradually reduce the student’s involvement with decoding, and increase the involvement with tasks involving fluency. This involves more in-depth learning about
manipulation and construction. Here the designer is taught how to define a personal style and approach, and implement it. The designer is guided from creating the merely appealing, to the more resounding resonant. The designer is also taught to look for, anticipate and incorporate context clues. All this gets into the areas of grammar and process management, which I discuss in other articles.[1,2]
_________________________________________________________
WARREN FELD, Jewelry Designer
warren@warrenfeldjewelry.com
615-292-0610
For Warren Feld, Jewelry Designer, (www.warrenfeldjewelry.com), beading and jewelry making have been wonderful adventures. These adventures have taken Warren from the basics of bead stringing and bead weaving, to wire working and silver smithing, and onward to more complex jewelry designs which build on the strengths of a full range of technical skills and experiences.
Warren leads a group of instructors at Be Dazzled Beads (www.bedazzledbeads.com). He teaches many of the bead-weaving, bead-stringing, jewelry design and business-oriented courses. He works with people just getting started with beading and jewelry making, as well as those with more experience.
His pieces have appeared in beading and jewelry magazines and books. One piece is in the Swarovski museum in Innsbruck, Austria.
He is probably best known for creating the international The Ugly Necklace Contest, where good jewelry designers attempt to overcome our pre-wired brains’ fear response for resisting anything Ugly.
Footnotes
[1] Read my article Jewelry Design: A Managed Process, Klimt02.net Forum, https://klimt02.net/forum/articles/jewelry-design-managed-process-warren-feld
[2] I discuss a little about shared understandings in a yet unpublished article I wrote about Contemporary Design. From that article…
“Shared understandings should be enduring, transferable, big ideas at the heart of what we think of as contemporary jewelry. These shared understandings are things which spark meaningful connections between designer and materials, designer and techniques, and designer and client. We need, however, to recognize that the idea of understanding is very multidimensional and complicated.
Understanding is not one achievement, but more the result of several loosely organized choices. Understanding is revealed through performance and evidence. Jewelry designers must perform effectively with knowledge, insight, wisdom and skill to convince us – the world at large and the client in particular — that they really understand what design, and with our case here, contemporary design, is all about. This involves a big interpersonal component where the artist introduces their jewelry to a wider audience and subjects it to psychological, social, cultural, and economic assessment.
Understanding is more than knowledge. The designer may be able to
articulate what needs to be done to achieve something labeled contemporary, but
may not know how to apply it.
Understanding is more than interpretation. The designer may be able to explain how a piece was constructed and conformed to ideas about contemporary, but this does not necessarily account for the significance of the results.
Understanding is more than applying principles of construction. It is more
than simply organizing a set of Design Elements into an arrangement. The designer must match knowledge and interpretation about contemporary to
the context. Application is a context-dependent skill.
Understanding is more than perspective. The designer works within
a myriad of expectations and points of view about contemporary jewelry. The designer must dispassionately anticipate these various perspectives about contemporary design, and, bring some constructed point of view and knowledge of implications to bear within the design and design process.
We do not design in a vacuum. The designer must have the ability to
empathize with individuals and grasp their individual and group cultures. If selling their jewelry, the designer must have the ability to empathize with small and larger markets, as well. Empathy is not sympathy. Empathy is where we can feel what others feel, and see what others see.
Last, understanding is self-knowledge, as well. The designer should have the
self-knowledge, wisdom and insights to know how their own patterns of thought
may inform, as well as prejudice, their understandings of contemporary
design.
How the jewelry designer begins the process of creating a contemporary piece of jewelry is very revealing about the potential for success. The designer
should always begin the process by articulating the essential shared understandings against which their work will be evaluated and judged. For now, let’s refer to this as Backwards Design[4]. The designer starts with questions about assessment, and then allows this understanding to influence all other choices going forward.”
[3] Backwards Design. I had taken two graduate education courses in Literacy and one in Planning that were very influential in
my approach to disciplinary literacy. One of the big take-aways from
Understanding by Design by Grant Wiggins and Jay McTighe,
2nd Edition, Association for Supervision and Curriculum Development,
2005, was the idea they introduced of “backwards design”. Their point is that you can better teach understanding if you anticipate the evidence others will use in their assessments of what you are trying to do.
When coupled with ideas about teaching literacy and fluency (see
Literacy:Helping Students Construct Meaning by J. David Cooper, M. Robinson, J.A. Slansky and N. Kiger, 9th Edition, Cengage Learning, 2015), you can begin to introduce ideas about managing the design process in a coherent and alignable way.
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