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Posts Tagged ‘principles of composition’

DIMENSIONALITY: One Principle of Composition

Posted by learntobead on February 25, 2014

DIMENSIONALITY: One Principle of Composition

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Jewelry Design is the application of basic principles of artistic expression. One set of principles involves COMPOSITION.    In an article online – Good Jewelry Design (http://www.landofodds.com/store/goodjewelrydesign.htm ) – I describe 10 Principles of Composition.     Principles of Composition define what types of goals the good jewelry designer should achieve.   Discussion on these principles and their application focus on what elements in our pieces we , as jewelry designers, manipulate in order to achieve a principled, satisfactory outcome.

In this post, I focus on one in particular:   Dimensionality.

QUESTION:
What kinds of things have you manipulated within your piece(s) that helps you achieve a satisfying sense of dimensionality?

Conversely, where do you see failures in attempts to achieve “dimensionality”, and what kinds of wrong-way choices do you think the jewelry designer made, that might have led to this failure?    What better choices could the designer have made?

Share images, if you have them.

gjddimbb1

Dimensionality

Good Dimensionality  refers to the degree to which, whether the piece is flat or 3-dimensional, the placement of objects (and their attributes) is satisfying, and does not compete or conflict with the dimensionality of the piece as a whole.

Sometimes dimensionality is achieved through the positioning of masses of objects or planes of interconnected pieces, such as varying sizes/heights/lengths or layering or cut-aways, or varying positive and negative spaces.

Othertimes, dimensionality is achieved through color/texture optical effects, such as the use of glossy and matte beads in the same piece, or mixing darker/more intense colors with light/less intense colors.

gjddimbb2

How often have you seen something like a flat loomed bracelet and a button clasp, that sits so high on the bracelet, that it detracts from the 2-dimensional reason-for-being of the piece. Would a clasp, and a flatter clasp, at the end of the piece have worked better?

Glossy surfaces move toward the viewer, and matte ones recede.   Can you point to successful examples of this?

Achieving Good Dimensionality is considered, not only a desirable design goal, but a critical and important characteristic of contemporary jewelry.

This doesn’t mean we want to pile up bead up bead and layer upon layer.   It means we want to show how creative we can be to achieve something more satisfying than flat and more satisfying than one-dimensional.

We want to demonstrate more artistic control over line and plane.

gwynian-wine-detail2-medium

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WHEN IS ENOUGH ENOUGH?

Posted by learntobead on June 30, 2013

 

 

WHEN IS ENOUGH ENOUGH?

Beading and jewelry making can be so much fun, and you have so many choices of so many beautiful pieces to play with, that sometimes, from a design sense, it’s easy to go overboard.

Too many strands. Too many different kinds of beads. Too many colors. Too much embellishment. Too much fringe. Too much repetition of themes and design elements.

There is a tendency too often to over-do.

How do you answer this question for yourself – when is enough enough?

Do you tend to over-do (or under-do) your pieces?

How do you edit? Do you make a piece, and get the judgment of others? Is this based on some kind of intuition?

How do you work with students or friends who have difficulty answering this question?

Let me know what you think.

Warren

Could this be better or worse? or more satisfying or less satisfying? With more strands? If longer? More colors? More involved patterning?

Could this be better or worse? or more satisfying or less satisfying?
With more strands?
If longer?
More colors?
More involved patterning?

From an article I’ve posted online…

I had discussed in an article – 10 Principles of Jewelry Design Composition (http://www.landofodds.com/store/goodjewelrydesign.htm) – what is in effect a type of grammar and vocabulary for good jewelry design. The last principle was called Parsimony. And this one is really difficult to achieve. The jewelry artist who is good at Parsimony has a great deal of control over the design process.

Parsimony means that there should be no nonessential elements.

The designer should achieve the maximal effect with the least effort or excess.

Many jewelry designers, when they like a particular bead, or a particular design, often over-do their pieces. The thinking here is that, if they have a beautiful part, adding many of these parts will make the whole even more beautiful. Often, it results in the finished product that is boring or uninteresting. The finished product loses a type of tension, power and energy.

The artist has made a good point with their choices, but then beats a dead horse to death by trying to make the point over and over again, too many times.

Good Parsimony shows that the designer has a good sense of the relationship of the parts to the whole.

There should be no nonessential elements.

The designer should achieve the maximal effect with the least effort or excess.

There is a tendency of beaders and jewelry makers to over-do:
– over-embellish the surface
– add too much fringe
– repeat themes and design elements too often
– use too many colors

More often than not, people over-do, rather than under-do.

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